Sanic Sokoban by terrytheplatypus

[raw]
made by terrytheplatypus for LD31 (COMPO)
Push one of the boxes to the black target at the end to win. I am a hedgehog; I am living proof that hedgehogs can make games too. Humans have long dominated this area, but it's time for hedgehogs to make a stand.

Ratings

Coolness 69% 3
Overall 1.79 1214
Audio 2.32 765
Fun 1.75 1194
Graphics 1.49 1186
Humor 2.48 559
Innovation 1.97 1160
Mood 1.50 1113
Theme 1.69 1208

Feedback

Harsay
08. Dec 2014 · 18:35 UTC
Needs more Sanic.
BtheDestroyer
08. Dec 2014 · 18:37 UTC
Really? This took you 48 hours? Sorry if this sounds mean, but this could be done in about two...
Cyros
08. Dec 2014 · 18:53 UTC
Gr8 b8 m8 i r8 8/8
yosh
08. Dec 2014 · 19:28 UTC
5 star for the music
khahem
08. Dec 2014 · 20:56 UTC
There's not much to do, but the ability to control two cubes is interesting, could be the basis of good puzzles.
4sap
08. Dec 2014 · 23:03 UTC
needs more going fast
Quikding
08. Dec 2014 · 23:05 UTC
lolol tails followed me
wer2chosen
08. Dec 2014 · 23:06 UTC
Didn't see the theme, liked what it could have been. I couldn't figure out when to do actions. I liked being able to move the block I was assuming was tails.
danielilett
08. Dec 2014 · 23:07 UTC
Definitely needs more Sanic. But honestly, the double cube control mechanic could have been used for something better than this. Currently there's not much here, but it has potential. It doesn't even have much to do with Sanic apart from the music, which is disappointing. Gotta go faster next time :p
cbear_wallis
09. Dec 2014 · 02:51 UTC
***
Dream Of Sleeping
09. Dec 2014 · 08:29 UTC
It was nice to play a game that had even worse graphics and audio than my own!
Team-KwaKwa
09. Dec 2014 · 08:35 UTC
A interesting variation on the sokoban game. It's sad you only add to put one box in the hole. It would have been more challenging to add more boxes as the goal and more obstacles. And the game is not on one screen =) Great work!
borgi
10. Dec 2014 · 00:28 UTC
dat music :D Cool idea
jpmit
11. Dec 2014 · 11:40 UTC
Scary music! Good job.
alyphen
14. Dec 2014 · 16:40 UTC
This hurts my ears, and has no challenge, unlike real sokoban. It somehow manages to take Sonic and Sokoban and remove everything fun about both.
ZNCatlaw
14. Dec 2014 · 21:27 UTC
Puzzlescript is a great tool for learning game design, and every game you publish will make your next game better. Good luck!
LegacyCrono
16. Dec 2014 · 23:28 UTC
sanic stahp
my ears bleed
Benjamin
21. Dec 2014 · 13:22 UTC
no end condition when we reach black target ? I think the double control was a good starting idea, you should have take time to design good level to exploit it