Project Meteor by kfischer_okarin
Controls:
- Arrow keys or Gamepad to Move
- Space or Gamepad Button 1 to Jump
- Enter or Gamepad Button 0 to Interact with the Ship/Use the Drill
Description:
You picked up a strange signal from an asteroid and landed on it to investigate it. It seems there is some ancient alien technology hidden on it.
A very prototypical version of a puzzle game. The asteroid gravitation took a lot of the development time. With more time there would be more tools, story and more of an actual puzzle to solve :D.
Credits:
Graphic resources:
- Meteor picture from these from these Lecture Notes: http://www.lpl.arizona.edu/~hubbard/PtyS206/Lectures4/Apr17.htm
- Space Background by Westbeam on OpenGameArt: http://opengameart.org/content/space-background-1
- Planet from Planet Collection & Builder by RSL Labs on OpenGameArt: http://opengameart.org/content/planet-collection-builder
- Everything else by me
Sound resources:
- Background music is Cliffdive by Fabian Kierse
- Sounds created using bfxr: http://www.bfxr.net/
Font is Retro Computer by Petyka on dafont: http://www.dafont.com/retro-computer.font
- Arrow keys or Gamepad to Move
- Space or Gamepad Button 1 to Jump
- Enter or Gamepad Button 0 to Interact with the Ship/Use the Drill
Description:
You picked up a strange signal from an asteroid and landed on it to investigate it. It seems there is some ancient alien technology hidden on it.
A very prototypical version of a puzzle game. The asteroid gravitation took a lot of the development time. With more time there would be more tools, story and more of an actual puzzle to solve :D.
Credits:
Graphic resources:
- Meteor picture from these from these Lecture Notes: http://www.lpl.arizona.edu/~hubbard/PtyS206/Lectures4/Apr17.htm
- Space Background by Westbeam on OpenGameArt: http://opengameart.org/content/space-background-1
- Planet from Planet Collection & Builder by RSL Labs on OpenGameArt: http://opengameart.org/content/planet-collection-builder
- Everything else by me
Sound resources:
- Background music is Cliffdive by Fabian Kierse
- Sounds created using bfxr: http://www.bfxr.net/
Font is Retro Computer by Petyka on dafont: http://www.dafont.com/retro-computer.font
| Windows (Itch.io) | https://dertraveler.itch.io/project-meteor |
| OS/X (Itch.io) | https://dertraveler.itch.io/project-meteor |
| Linux (Itch.io) | https://dertraveler.itch.io/project-meteor |
| Web (Itch.io) | https://dertraveler.itch.io/project-meteor |
| Original URL | https://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=85426 |
In a post-compo version (which I can't yet tell if I will have time for it) that would be one of the first things to be fixed... Since I just started out doing pixel art and the small ones already took me quite a lot of time ;)
Thanks for trying out and the feedback. Also, particle effect would be indeed the right solution for the drilling
Great work on graphics, sound, and movement, though.
I liked the UI of the inventory and the art style in general.