Protetorium by DrZanuff

[raw]
made by DrZanuff for LD36 (COMPO)
Edit 02/09/2016 - Added Itch.IO Link

https://drzanuff.itch.io/protetorium

Protetorium

Arrows - Move Pads

Can you discover the secret?

- Two endings
- A hidden Message
- Permadeath

I did this game, in my spare time during the weekend. I really liked the results. Please if you liked the game, say what are your theories about it :P

Feedback

btwj_
28. Aug 2016 · 15:37 UTC
Very polished game, great graphics and sound/music. Simple mechanic but done well, fun to play :)
BloodJohn
28. Aug 2016 · 16:07 UTC
A fun version of arkanoid. Pleasant sounds and shining graphics. Want to know more of the history in this game.
FisherG
28. Aug 2016 · 16:09 UTC
Neat, interesting idea.
psilon
28. Aug 2016 · 16:55 UTC
Good idea, great sound, and art. For me its too difficult. :)
ReboundGames
28. Aug 2016 · 21:09 UTC
The art and animation is excellent, and the gameplay is fun for a short while but if there's more to it it should maybe come a little faster because I don't think most people will play it for that long. Maybe I'm just lazy though.
tomer_cool
29. Aug 2016 · 12:18 UTC
Very good graphics, nice idea. And overall I love it.
TheMightySice
29. Aug 2016 · 13:54 UTC
Finaly found it! I wanted to play this game since I saw most of your development posts and liked the artstyle since the beginning. The gameplay is pretty fun, but it's just a bit too hard for me. Graphics and sound on point!
RafaCP
29. Aug 2016 · 15:14 UTC
Well done!
Loved the music and art.
The ball x pad interaction could be adjusted, the physics simulation is a little wacky.
Also, there's little sense of progression.
Solid game, tho.
Seizar
29. Aug 2016 · 16:20 UTC
I think the art looks really cool together with the music and sound effects. It got me frustrated at the beginning but it's actually pretty fun
Sakaki
30. Aug 2016 · 02:31 UTC
Loved the graphics, the "death" effect is very loud compared to the other sounds (maybe turn down the death effect volume?)

The mechanics are great, I spent 18 coins (?) with a lot of fun. Good game!
Mettra
30. Aug 2016 · 06:00 UTC
So, barely could get anywhere trying to do it myself. So, we mapped the arrow keys to two gamepads (one for up/down, the other fro left/right) and it still took us like a dozen and a half tries. It was pretty fun though. Love the animation, the piano was funny in a way. I wish there was a health bar to know my progress.
steph88
30. Aug 2016 · 07:56 UTC
Hi, nice game and congratulations ! Simple mechanics that still offered a decent amount of challenge.We're realizing a video with several games of the Ludum Dare #36. We made the same thing at the previous jam.

Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description. (you can already find several games from the jam there)
skorpyo
30. Aug 2016 · 08:55 UTC
Nice art job. Game pretty difficult, but cool
🎤 DrZanuff
30. Aug 2016 · 12:11 UTC
Wow! Thank you guys for the feedback!

@steph88 Nice man, i will post there! Send me the link of the video.
🎤 DrZanuff
30. Aug 2016 · 12:24 UTC
Link at indiexpo.net:

http://www.indiexpo.net/pt/games/protetorium
LittleDoomDevs
01. Sep 2016 · 13:27 UTC
Really nice game ! Love the steampunk fell of it and the simple yet catchy sound(though i'll admit it , the first time i died that sound gave me quite a scare :)) )

^^Alina^^
joemid
03. Sep 2016 · 18:16 UTC
Love the graphics and the gameplay! The sound didn't work for me? Thanks so much!
Deive_Ex
04. Sep 2016 · 06:30 UTC
Great graphics! And pretty nice gameplay, quite challenging to move all 4 pads.
saucygames
04. Sep 2016 · 08:05 UTC
Fun mini game, can make this into something cool for mobile probably. Also looks nice. Wish the skeleton in the center had some gameplay effect. like triggering him with space bar to affect the physics someway.
axoona
05. Sep 2016 · 14:36 UTC
the music and graphics are great, and the mood is excellent.
But I admit I didn't find the hidden message, nor did I find out how my in-game actions affected the game in any way.. well, a part the sceleton flashing yellow or red on some occasions, each level seemed the same, but I never really guesses why that happened...
I think that maybe a hint on player's progression would be usefull