Hazard Lab by JohnGalt

[raw]
made by JohnGalt for LD31 (COMPO)
A simple casual game. A/D or Arrows to rotate.
Synthetise crazy fuels in the lab!
Stage 1: Tutorial, Stage 2: Reverse, Stage 3: Try your best.

Thank you for playing!

Tools:
Engine/Coding: Unity Pro 4.5 / C#
Arts: Adobe Illustrator, Adobe Photoshop
SFX: sfxr.

Ratings

Coolness 100% 1
Overall 3.42 331
Audio 2.68 567
Fun 3.27 379
Graphics 3.13 533
Humor 2.23 742
Innovation 3.66 200
Mood 2.82 664
Theme 3.44 769

Feedback

PentaHelix
08. Dec 2014 · 03:08 UTC
Cool Game
lxd1
08. Dec 2014 · 03:09 UTC
Challenging, but very fun. Nice entry
raincole
08. Dec 2014 · 03:11 UTC
Neat. It's more strategical than I expected.
FloatingGhost
08. Dec 2014 · 03:12 UTC
Gets hard quicky, looks very pretty though
Chris Delta
08. Dec 2014 · 03:14 UTC
Very interesting, though I would've played much more of it had it been more challenging.
GreenyUk
08. Dec 2014 · 03:14 UTC
Love this! Never played anything like it. I did have a problem that they tend to want to just grow outwards, and after a certain point I was bigger than the screen so couldn't see what was coming. Having the ability to zoom out would help, but great job. :)
Lawls
08. Dec 2014 · 03:15 UTC
Hard to understand at first, but neat mechanic
egos
08. Dec 2014 · 03:16 UTC
good idea
But you cant predict the next move because youi c'ant see soon the color arrival or the rotation speed is too small
Andrea
08. Dec 2014 · 03:17 UTC
Great job, unusual game!
Somfunambulist
08. Dec 2014 · 03:25 UTC
Mode 2 was a great challenge! Mode 3 was frustrating though -- the molecules don't come within a close enough range and I spun for about 40 seconds without any yellow getting close enough to catch. Mode 2 is definitely the high point though.
Sri Harsha Chilakapati
08. Dec 2014 · 03:30 UTC
Cool game, but it get's hard quickly.
ENDESGA
08. Dec 2014 · 03:40 UTC
Awesome game :D Fun, and challenging!
Nuclear Napalm
08. Dec 2014 · 05:38 UTC
Easy to start, hard to master. As the game should be.
tonypai
08. Dec 2014 · 05:44 UTC
It's pretty cool! It's easy to play, and the level design is also good. Well, now I know I don't have any gift to become crazy scientist. XD
karlipoppins
08. Dec 2014 · 06:31 UTC
Very polished game. Original and fun to play. Thanks!
Ian Morrison
08. Dec 2014 · 06:44 UTC
Challenging and interesting! The third challenge seems almost impossible, but I very much enjoyed the first two
Von Hunt
08. Dec 2014 · 06:53 UTC
Simple and effective visuals + great mechanics = win. Great job on this one
Proximal Pyro
08. Dec 2014 · 07:18 UTC
Really cool game. The thing I don't like is that you can lose an entire branch. It makes it pointless to play after you have done that, atleast in number 3 which I tried. Otherwise great work!
Techblogogy
08. Dec 2014 · 07:45 UTC
Nice fun and challenging game. Good job!
spazzarama
08. Dec 2014 · 08:55 UTC
Nice work
Soron
08. Dec 2014 · 09:09 UTC
Nifty idea. Level 1 is fun, level 2 was irritating (took too long to generate, and there wasn't much indication of what I should do).

Also, get less bleepy audio :P. Or gen less bleepy audio, if you were using sfxr.
wandersenus
08. Dec 2014 · 09:20 UTC
what a good game!!!
OpenGL
08. Dec 2014 · 09:24 UTC
Very good idea.
lisac
08. Dec 2014 · 09:31 UTC
Very interesting concept :)
KedumeBits
08. Dec 2014 · 09:49 UTC
Cool game. It reminded me the game "Balls" for smartphones.
Bogden
08. Dec 2014 · 10:15 UTC
Neat game!
Groydis
08. Dec 2014 · 10:46 UTC
Excellent Game, The chemistry nerd in me is geeking out.
Dyn
08. Dec 2014 · 12:50 UTC
Awesome gameplay.
First time seems hard (because of a lot info slides), but after a while very intuitive and fun!
wooltech
08. Dec 2014 · 13:15 UTC
Fun game on levels 1 and 3, but I had a problem on level 2 where it seemed to be spawning for ages, so I just skipped that one. The graphics work well for this, and I like the growing atoms mechanic.
Kulomin
08. Dec 2014 · 14:26 UTC
I love how the difficulty ramps up once you get bigger
Hatsome
08. Dec 2014 · 14:45 UTC
Seems easy at first, but gets harder fast. Had fun playing it.
sharp911
08. Dec 2014 · 14:45 UTC
Cool concept. I like it.
Legiion
08. Dec 2014 · 18:12 UTC
A very interisting chemical Game
terrytheplatypus
08. Dec 2014 · 19:06 UTC
interesting idea, but it seems like you should get rid of the generating screen, because the game starts right away
Luminar
08. Dec 2014 · 19:33 UTC
I liked it, but I have no clue if the third one is even possible, if it is then it must be really hard or I'm just very stupid.
Doubstract
08. Dec 2014 · 20:03 UTC
It's very challenging in late game, great piece of art!
Nobuyoshi
08. Dec 2014 · 23:02 UTC
Great job! I really like it.
Drtizzle
08. Dec 2014 · 23:05 UTC
Very nice! Because you have to destroy some molecules there is some strategy involved. I also like the small animations when it grows!
Wezley
08. Dec 2014 · 23:20 UTC
Awesome game! Good job!
JacksGamesSucks
08. Dec 2014 · 23:32 UTC
really nice game! congrats!
Kitch
09. Dec 2014 · 00:31 UTC
Whew.. that's a tough game. But a really solid concept and a lot of fun. Very good looking game as well, lot of potential here. Good work. Thanks!
QuexD
09. Dec 2014 · 00:57 UTC
Very good. I thought it was a little slow then I past the 10 second mark.
Cheshyr
09. Dec 2014 · 03:09 UTC
This is clever. Game 2 is bugged, but 1 and 3 were a good time.
KunoNoOni
09. Dec 2014 · 03:10 UTC
Neat idea. Liked that there were multiple modes of play.
WatercressStudios
09. Dec 2014 · 03:25 UTC
Terribly clever. I love how many tactical choices there are to make with only two inputs. I was trying to go around and sample everything, but I think I'll just play this for a while.
kburkhart84
09. Dec 2014 · 03:31 UTC
Nice entry. Make some more levels and you have a good mobile/casual game. It is unique.
Indieindio
09. Dec 2014 · 04:25 UTC
nice !

http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=46736 check out our game
Team Flashlight
09. Dec 2014 · 05:09 UTC
Very innovative, never tried game like this before; the strategy is not very clear, but working to find a good strategy is indeed what this game is about, good job! The audio might be a bit monotone, and humor is not sensed in this game (typically when it fails). But, the game is of great fun and nice entry!
Ozcr
09. Dec 2014 · 05:13 UTC
Really cool game!

Give mine a try, http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=44154
XilenceX
09. Dec 2014 · 05:25 UTC
This was really relaxing to play, but maybe a bit too easy, despite the casual genre.
Team Flashlight
09. Dec 2014 · 05:27 UTC
It seems that the second game mode has some problem..It always keep generating but does not start the game..
🎤 JohnGalt
09. Dec 2014 · 06:08 UTC
Yes. That is a bug. I can't finish to fix it in 48 hours.
Geckoo1337
09. Dec 2014 · 06:35 UTC
Challenging, but very fun. Nice entry. Neat ++
Hellequin
09. Dec 2014 · 09:48 UTC
Challeging game! Well done! I like it!
Warboys
09. Dec 2014 · 11:54 UTC
I played Level 2 (i liked the fire symbol) and it was hard but I didn't feel there was anything I could do to make it easier. Once the strains got too long, the whole thing seemed so arbitrary and random.

Neat idea though.
Crosstales
09. Dec 2014 · 12:30 UTC
Simply a good game! :-)
Well done!
Trite Games
09. Dec 2014 · 12:38 UTC
That was fun and a good idea :)
Tortoise
09. Dec 2014 · 13:44 UTC
Nice idea. I liked that the gameplay was challenging and took more thinking than i expected. I feel it should be more zoomed out though, it got really hard to play around having long segments.
friggingames
09. Dec 2014 · 14:12 UTC
That was really fun! I really enjoyed playing it. A neat strategy game that ramped up in difficulty quickly.
daviosmash
09. Dec 2014 · 16:19 UTC
A fun game, I wish I could tell what was going to happen a bit better, but it was fun all the same. Interesting idea.
spitfire87
09. Dec 2014 · 17:05 UTC
Cool idea, the second level was very enjoyable, hard but doable. The third lvl looked imposible. ¿Anyone did it?

Really liked it and played for a while. Is is a great Compo entry. Good job!
Arkrothe
09. Dec 2014 · 19:31 UTC
Quite challenging and fun! A very cool twist on the mechanic :)
remicy
09. Dec 2014 · 20:43 UTC
Very cool!
It's really fun and creative.
Graphics are also very nice.
pjimmy
10. Dec 2014 · 02:02 UTC
love it, very original and challenging, well done :)
trykondev
10. Dec 2014 · 02:27 UTC
For some reason this game reminds me of Dr. Mario. Maybe the colors? Anyway I like the mechanic, giving different powers based on which molecule you collect more of is a really cool twist, it gives you more of a reason to prioritize one color over another if you end up having to choose.
Murchurl
10. Dec 2014 · 09:00 UTC
Really interesting idea, I dig it!
FergusonTV
10. Dec 2014 · 09:59 UTC
Cool game. Gets hard quickly
Pete_H
10. Dec 2014 · 22:35 UTC
Very clever, GJ :)
Domicuc
11. Dec 2014 · 15:24 UTC
Awesome graphics x) and Gameplay! Also check my project x)
Simon
11. Dec 2014 · 15:36 UTC
This is very cool to play. Well done.
Hendri
11. Dec 2014 · 16:00 UTC
The game can get pretty hard over time. Just an idea but the game would be little bit easier if the camera would go a little bit further away from the molecule.
tmpxyz
11. Dec 2014 · 16:19 UTC
nicely done.
Pinpickle
12. Dec 2014 · 23:01 UTC
I enjoyed this, but I'm not really seeing the theme in it!
Rothens
12. Dec 2014 · 23:10 UTC
Needs more levels, but it's already cool enough :)
Elemental Zeal Games Studios
12. Dec 2014 · 23:20 UTC
This was cool and gets difficult pretty quick. Great job!
Gungnir
13. Dec 2014 · 08:43 UTC
Interesting but I felt like I had minimal control over the final result. The long strings of molecules kept getting in the way.
alyphen
20. Dec 2014 · 15:33 UTC
Interesting mechanic, pretty fun to play around with, but not much to it. Hard, but strategic. Perhaps good for a mobile game?