Main Menu Fighter by Legiion

[raw]
made by Legiion for LD31 (COMPO)
Hello,
this is my first Game for Ludum Dare and i am open for Feedback.
Main Menu Fighter is an Arcade 2D Shooter, Gather Points, Upgrade your Ship and Fight the Boss, all on One Screen.

=====Controls=====
WASD for Movement
Space for Shooting
escape for zooming out and buying upgrades

Dying will reset the Game
no enemys will spawn in the middle so try to purchase upgrades there


Update1 : added Webplayer Support, thanks for the feedback so far :)
Update2 : increased Player Rotation

Ratings

Coolness 81% 2
Overall 2.60 1073
Fun 2.51 1004
Graphics 2.57 892
Mood 2.25 1034
Theme 3.36 851

Feedback

Wilson
08. Dec 2014 · 12:43 UTC
Good job with the theme, first game I've played that really worked with it. Was fun, but a bit easy due to the enemy spawning mechanics and the power of the bullet upgrades.
Random Abductions
08. Dec 2014 · 12:45 UTC
Simple gameplay, simple graphics and easy to understand controls. I don't really see how the theme was implemented but it is relatively fun to play. PRO tip: make a web player version, more people will play your game that way!
Thepattybeast
08. Dec 2014 · 12:47 UTC
Interesting idea a game the scrolls but is still on one "screen". However the game was hard and i was bad at it. I found the controls to be really annoying(No strafing, arrow keys to turn). The no strafing does make sense because its a spaceship but it makes it difficult to shoot a people without just standing there getting shot and the slow turn speed makes this much worse (Mouse turning plz). Other than that it looked like a good game.
rzfmzn
08. Dec 2014 · 12:47 UTC
I don`t always download games from LD, but when I do, it's because it's a shmup. :P
you could ported it into web, will help you with feedback :)
nice idea tho :)
eruditespirit
08. Dec 2014 · 13:06 UTC
Nice idea, but it took me a while to get to the text in my ship, so I didn't get it till then. Maybe zoom out a bit more? Also, it was really hard because your ship's a little slow and there's a huge number of bullets.
🎤 Legiion
08. Dec 2014 · 14:29 UTC
I am currently working on the Web Player intergration it schould be up in a few minutes
5T4MP5
08. Dec 2014 · 14:37 UTC
Movement was a bit slow for me, but this is well put together. Great use of the theme.
dix
08. Dec 2014 · 14:40 UTC
Nice graphics, and funny game, but I dont see where the theme is here, there's a lot of stuff out of the screen
Smiley
08. Dec 2014 · 16:16 UTC
Nice idea of the theme :)
MarthMadness
08. Dec 2014 · 17:27 UTC
It's like a bullet hell game O.o
furriKira
08. Dec 2014 · 17:30 UTC
Wow, never thought you would tackle that in that way at all!
You literally fight on the main menu... interesting!

It's all fun but going to the boss alone, lagged the hell out of me with my current specs. But I bet it's great!
grid96
08. Dec 2014 · 17:54 UTC
Nice idea, and challenging gameplay.
Rozaxe
08. Dec 2014 · 17:55 UTC
Challenging game !
Krisjet
08. Dec 2014 · 18:14 UTC
This game would have greatly benefited from some more juice, explosions when you kill enemies, sound effects etc.

I recommend this talk: https://www.youtube.com/watch?v=AJdEqssNZ-U
raincole
08. Dec 2014 · 19:07 UTC
Good take on the theme!
The turn rate could be a little faster in my opinion.
DesignerNap
08. Dec 2014 · 20:13 UTC
Excellent application of the theme! a little tricky to play but a good concept.
Groydis
09. Dec 2014 · 00:47 UTC
Cool Idea, I like it. Needs a bit more polished for controls. No sound makes me sad too.
ViliX64
09. Dec 2014 · 16:20 UTC
The player could be a bit faster. It's a great game for your first entry, though :)
RougeRogue
09. Dec 2014 · 16:26 UTC
The idea is pretty creative and I like how you had the boss there. It's really fun!
Lynx
09. Dec 2014 · 20:26 UTC
I'm loving the fact that you play on the menu screen, very clever. I will say though the controls feel like they need a bit of inertia to them. If your in space, you would kind of keep gliding a little after you release a button.

But that boss though, man!
triplefox
10. Dec 2014 · 01:47 UTC
I had some fun with this. It was perplexing to have the zoomed-in camera be the default since most of the time I wanted more visibility, and of course the balance felt too hard at first, then too easy after getting some upgrades. Good work overall.
Si1ver
10. Dec 2014 · 18:30 UTC
Very interesting idea about the theme!
DiegoMustache
10. Dec 2014 · 18:32 UTC
The found the controls difficult. I think the controls would have been a better if you shot towards your mouse cursor and the ship moved on fixed axes (with some momentum) with WASD. However, I like the idea.
PlonkyDonkey
11. Dec 2014 · 14:14 UTC
Nice Interpretation of the theme :)
eolhing
12. Dec 2014 · 14:56 UTC
Wow that game is hard ! I love the fact that the position of the boss is given from the start :)
SinistraGames
13. Dec 2014 · 00:42 UTC
Concept might be quirky, to battle from menu systems. I would like to see that explored a bit more in another game. Like a play on the stickmen playing around on your desktop :P Good job