Noman's Dungeon by dorkster
Noman's Dungeon, is a simple, turn-based, rogue-like for Windows and Linux. The goal is to travel to the last floor, retrieve the elusive trophy, and return to the surface.
Controls:
- WASD moves the cursor
- Enter executes an action on the cursor position
- F toggles fullscreen
- R to respawn on win/loss
- Esc to exit
Controls:
- WASD moves the cursor
- Enter executes an action on the cursor position
- F toggles fullscreen
- R to respawn on win/loss
- Esc to exit
Ratings
| Coolness | 44% | 1605 |
| Overall | 3.36 | 386 |
| Audio | 2.57 | 638 |
| Fun | 3.46 | 237 |
| Graphics | 3.32 | 412 |
| Humor | 2.53 | 520 |
| Innovation | 2.75 | 810 |
| Mood | 2.90 | 586 |
| Theme | 2.70 | 1135 |
I think the only part that felt weird about playing the game was the wait time for each enemies to move felt a bit long when there were 5 or more slimes on the screen.
I like the idea of carefully picking which square to go to but since there were only 1 block of movement (up down l/r), I wanted to just move without the need of enter.
I also like simple pixelart esp hit reactions. spot on :3
Also Thanks for the valuable feedback for my game!
This reminded me very much of old DOS games. The gameplay and audio were pretty simple, but it really fit the mood of the game. It would have been nice to have some more difficult enemies, perhaps even just different colored slimes that were tougher.