Tesseract by Fede3751
Tesseract is a 2D platform game!
Explore every layer of the Tesseract and discover the secret which lies inside of it!
Everything in the game happens always on the same screen, you're going only deeper inside the Tesseract.
IMPORTANT:
The real reason why Tesseract is connected with this LD lies in the ending. Please consider it before judging! :)
The game features two modes: Normal and Hardcore.
The game was meant to be played in Hardcore Mode but it was changed during the development as the ending of the game is strictly connected with the theme of this LD!
The game is considered to be really hard from most of the players, prepare to get frustrated! :D
COMMANDS (Explained during the game):
-Arrow Keys: Move
-Z: Jump
-X: Hook to a wall or below a block
-Spacebar: Talk
TIPS (Come back if you get stuck!):
-The hook can be used both on walls and below blocks, think about it!
-Falling sometimes can be the best way to solve a layer of the Tesseract.
-Pay attention to those eyes, they will kill you in few seconds if they see you moving!
-If a layer looks like it's impossible, maybe it is in the way you're looking at it! Look around! :)
INFO:
-Game written in Javascript and HTML from scrap with Sublime Text.
-Exe version made possible thanks to Node-Webkit.
-Music and Sound effects created using Bosca Ceoil.
-Maps data created with Tiled.
Good luck and, if you get angry (and you will), take a break! :D
Explore every layer of the Tesseract and discover the secret which lies inside of it!
Everything in the game happens always on the same screen, you're going only deeper inside the Tesseract.
IMPORTANT:
The real reason why Tesseract is connected with this LD lies in the ending. Please consider it before judging! :)
The game features two modes: Normal and Hardcore.
The game was meant to be played in Hardcore Mode but it was changed during the development as the ending of the game is strictly connected with the theme of this LD!
The game is considered to be really hard from most of the players, prepare to get frustrated! :D
COMMANDS (Explained during the game):
-Arrow Keys: Move
-Z: Jump
-X: Hook to a wall or below a block
-Spacebar: Talk
TIPS (Come back if you get stuck!):
-The hook can be used both on walls and below blocks, think about it!
-Falling sometimes can be the best way to solve a layer of the Tesseract.
-Pay attention to those eyes, they will kill you in few seconds if they see you moving!
-If a layer looks like it's impossible, maybe it is in the way you're looking at it! Look around! :)
INFO:
-Game written in Javascript and HTML from scrap with Sublime Text.
-Exe version made possible thanks to Node-Webkit.
-Music and Sound effects created using Bosca Ceoil.
-Maps data created with Tiled.
Good luck and, if you get angry (and you will), take a break! :D
Ratings
| Coolness | 79% | 2 |
| Overall | 3.25 | 500 |
| Audio | 2.72 | 552 |
| Fun | 3.10 | 535 |
| Graphics | 3.41 | 345 |
| Humor | 2.21 | 754 |
| Innovation | 2.88 | 744 |
| Mood | 3.09 | 411 |
| Theme | 2.74 | 1129 |
I can't see that is fits the theme what so ever but it is a nice game though!
Thank you for your comments guys!^^
nightmare-fuelish XD
I also found the game to bee too dark, but that's just my opinion.
The hook idea is really good, and even though some times it could be frustrating, it was a nice challenge :)
I also got a weird sound bug which caused the music to loop in a disturbing way. This may have been intentional. I'm not really sure. :D The idea seemed really good, I would've loved to've gotten to the end!
@Taunia Sabanski: Yes, the music loops in a weird way, it was meant to frustrate the player while trying to go on in the game!^^
To all of you guys, thank you for your comments, I'm doing my best to fix every bug I can find these days (the bug of the eye killing you when you respawn has been fixed).
Thank you for your feedback!^^
PS: I Didn't catch the "grip on wall" at first.
You can weirdly jump in the air if you didn't jump after falling from a platform. With this bug you can pass lvl 1 and 2 without actually using the hook.
I really liked the jumping and grabbing mechanics. I enjoyed the levels where that was all you had to deal with the most. The grabbing the ceiling throw me until I figured out you could do that. The mechanic where you can jump after dropping was very well explained, I think the grabbing of the side and ceiling just needed similar treatment.
I hated the eye, it basically just meant you couldn't play the game for half the time. Waiting isn't hard or challenging, but it is frustrating.
I don't think this fits the theme (I did see the ending, and it seemed like the story was tacked on at the end). But that doesn't stop it from being an awesome game :).
I refuse to do hardcore mode.
Argh!
What an unforgiving, existential game.