Dungeon by CivvyThePandaTM
NOTE: Some people with non-updated Unity Web Player plugins may not see the UI. Update your Web Player or download a standalone version. (Thanks to Quill18 for letting me know of this.)
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Hello and welcome to Dungeon (what an original name for a game)!
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Dungeon is a game where you have to defend your core from waves of enemies. There's also a boss at the end. His name is Ellie. Say hi if you see him. He often has a big shield, you should take that thing down first, if he attacks you.
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Controls, in case you can't see the ingame tutorial :
W/S : Move Forwards and Backwards
Mouse : Aim
Left-mouse Button : Shoot your crossbow
TAB : Open Upgrade Shop
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Tools :
Engine : Unity2D 4.6 with MonoDevelop (blergh)
Graphics : Photoshop CS5
Sounds : Jfxr
Music : Abundant Music (Music Generator)
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Have fun playing Dungeon, and don't forget to rate it!
==============
Hello and welcome to Dungeon (what an original name for a game)!
==============
Dungeon is a game where you have to defend your core from waves of enemies. There's also a boss at the end. His name is Ellie. Say hi if you see him. He often has a big shield, you should take that thing down first, if he attacks you.
==============
Controls, in case you can't see the ingame tutorial :
W/S : Move Forwards and Backwards
Mouse : Aim
Left-mouse Button : Shoot your crossbow
TAB : Open Upgrade Shop
==============
Tools :
Engine : Unity2D 4.6 with MonoDevelop (blergh)
Graphics : Photoshop CS5
Sounds : Jfxr
Music : Abundant Music (Music Generator)
==============
Have fun playing Dungeon, and don't forget to rate it!
Ratings
| Coolness | 39% | 1742 |
| Overall | 2.54 | 1104 |
| Audio | 3.04 | 352 |
| Fun | 2.23 | 1123 |
| Graphics | 1.80 | 1176 |
| Innovation | 1.88 | 1175 |
| Mood | 2.08 | 1080 |
| Theme | 3.31 | 903 |
I wasn't happy with this theme at all, and I didn't have as much fun making this game as I had while making my other entries. However, I did the best that I could while also having a tiny bit of fun. I would have loved making the game more complex, but I started making the game itself a bit late due to problems with Unity.
@Nobuyoshi I was having a few troubles with diagonal movement which I wasn't able to fix without using too much of my precious time.
@TheMonsterFromTheDeep At first, I made the enemies go after you instead of the base, and I didn't think about putting it back in for some specific kind of enemy.
@Foolmoron Yes, I know that they should spawn in different spots, but again, my motivation for making this was quite low.
I'd like to thank you all for your comments. This was definitely my worst Ludum Dare game so far, but I'm still considering a free iOS version to learn SpriteKit. The enemies definitely should have had different paths. However, I think that the boss was a bit harder. It might be just me, however. Il'll probably make a post-mortem soon.