EGoOS by alwaysinbeta
The AI's have started to screen ;) for and destroy all lifeforms. You must stop them!
WASD or arrow keys and spacebar to play.
This is a solo effort and all the code and content are original. I decided to take the extra day and submit to the jam after not having enough time on the weekend. The game is still very short and there's loads more I would have liked to do.
It's built using the Phaser JavaScript framework, Piskel pixel art app and JFXR for sound effects.
WASD or arrow keys and spacebar to play.
This is a solo effort and all the code and content are original. I decided to take the extra day and submit to the jam after not having enough time on the weekend. The game is still very short and there's loads more I would have liked to do.
It's built using the Phaser JavaScript framework, Piskel pixel art app and JFXR for sound effects.
| Play here | http://ianmcgregor.me/games/ld31/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=9420 |
Ratings
| Coolness | 64% | 3 |
| Overall(Jam) | 2.95 | 724 |
| Audio(Jam) | 2.65 | 518 |
| Fun(Jam) | 3.05 | 496 |
| Graphics(Jam) | 2.87 | 685 |
| Humor(Jam) | 2.23 | 687 |
| Innovation(Jam) | 2.27 | 910 |
| Mood(Jam) | 2.78 | 687 |
| Theme(Jam) | 3.51 | 544 |
By the way, I noticed the character can stay midair by holding the W key, is that intentional?
I did realize you stick to walls while shooting. :3
Pretty short though.
++ for using HTML5 :)
possibility to stay in air and bullets through walls make the game too easy.