Spiral Dungeon by Pcholt

[raw]
made by Pcholt for LD31 (COMPO)
All on one screen, with a twist, literally.

Combat was not possible to enter in the time. :( Also animation, music, and intro screen. :(

http://youtu.be/KbUex8EsoZ4

Ratings

Coolness 44% 1605
Overall 3.19 560
Audio 3.15 287
Fun 2.81 822
Graphics 3.25 451
Humor 2.29 705
Innovation 3.07 601
Mood 3.33 220
Theme 3.88 237

Feedback

馃帳 Pcholt
08. Dec 2014 路 02:37 UTC
To run under Linux, you have to run "java -jar SpiralDungeon.jar" from a command prompt in the SpiralDungeon_jar directory.
馃帳 Pcholt
08. Dec 2014 路 02:37 UTC
Just checking the Windows port now.
馃帳 Pcholt
08. Dec 2014 路 02:44 UTC
OMG Windows port works... without modification! All hail LibGDX!
馃帳 Pcholt
08. Dec 2014 路 02:44 UTC
Now for sleep.
BKGH
08. Dec 2014 路 03:44 UTC
This game is amazing!
How you managed to accomplish something like this in 48 hours is beyond me.
sam101
08. Dec 2014 路 03:44 UTC
The game kinda lack interactivity (maybe I missed something on the controls ?). The graphics and the general idea of the insects following you is cool however.
Red Sigma
08. Dec 2014 路 06:10 UTC
Creepy as all hell. Excellent use of sound. The level generation was really interesting too. Wish there was more than just bug kiting though
馃帳 Pcholt
08. Dec 2014 路 08:25 UTC
Ah well there's only so much you can do with the time when you have other commitments. The monsters aren't animated because I spent more than 2 hours working on the Animation class from libgdx and couldn't work out how to apply it to Sprites. Also spent another two hours trying to debug a problem where the shadows cast by the walls were also being cast by the monsters in a very unrealistic fashion. It turned out I had two parameters to PointLight.setContactFilter round the wrong way :P
wandersenus
08. Dec 2014 路 09:04 UTC
nice game!
Iak
08. Dec 2014 路 09:12 UTC
If only combat had worked - kiting those things around gets a little old - I love the way you use whatever is currently not visible for terrain generation though! Nice graphics, too.
Excellent use of the Theme imo!
Ekilibr
08. Dec 2014 路 09:23 UTC
My 5 stars for the theme interpretation !
I wish I could play this game with combat :(
Paperscraps
08. Dec 2014 路 19:34 UTC
This was really creapy, haha. I really dig the lighting effects. The sound got a bit annoying after awhile. Maybe that added to the overall "cringyness" of the game.
馃帳 Pcholt
08. Dec 2014 路 23:52 UTC
Sound was added at the last minute - the sample is me hitting two pencils together - and played at 1/d^2 volume every time the monsters on the level take a step. The biting sound is me snapping my fingers.
Jupitron
09. Dec 2014 路 01:14 UTC
Really amazing game! Its awesome how everything smoothly changes, sfx are awesome the way it fades in when youre near a enemy. Top mood entry!
madmaw
09. Dec 2014 路 07:25 UTC
While it was a easy theme to pay lip service to, I feel that this game gets it right. No exit, no levels, just keep running from more and more monsters. Positional audio is nice too
馃帳 Pcholt
09. Dec 2014 路 12:17 UTC
Do you think its permisible to add an objective and a win-condition after the deadline? I might host a bug-fixed verssion
Nitrodeus
09. Dec 2014 路 19:13 UTC
Wow this game is really impressive
I like the graphics and the creepy gloomy atmosphere
nice job !
BoxedMeatRevolution
09. Dec 2014 路 20:38 UTC
Great mood. Great Audio. Great Innovation. Having the level change in the darkness is a really cool mechanic.
With some polish, this could become a really fun mini-horror game!
Leaghorn
10. Dec 2014 路 05:13 UTC
Really creepy. These noises enemies makes makes it even creepier. To bad that player is funny looking. If he also looked creepy it would be better IMO.
Murchurl
10. Dec 2014 路 05:13 UTC
Pretty simple gameplay. Nice lighting effect though! nice effort!
PIXEL^3
10. Dec 2014 路 07:57 UTC
Nice concept. It definitely needed a combat system but you could've at least removed some enemies because that's a really tight space.

-AlucardX60
馃帳 Pcholt
10. Dec 2014 路 08:45 UTC
If you have the 'tiled' map editor, you can edit the map yourself to remove monsters and reduce the confinement near the end of the game.

I might be able to upload an update, considering the game is practically unfinishable in its current state?
Gins
10. Dec 2014 路 11:21 UTC
Pretty creepy. I like how the sound gets louder when those enemies come to you. The spiraling is also a cool mechanic, good interpretation of the theme!
ShadowTzu
12. Dec 2014 路 00:10 UTC
I can't try your game, links are dead :(
Teesquared
14. Dec 2014 路 10:16 UTC
I really like how the level changes in the darkness as the player spirals around the screen. Very visceral feel when you die.
馃帳 Pcholt
15. Dec 2014 路 00:25 UTC
The links are back up - I upgraded the server and the apache process didn't start up :(
CodeNMore
16. Dec 2014 路 00:57 UTC
Great!
grid96
17. Dec 2014 路 23:37 UTC
Nice graphics, but is there any goal in the game yet?
maxmetallica
29. Dec 2014 路 22:01 UTC
nice work
Poxymyr
29. Dec 2014 路 22:07 UTC
Awesome idea, I agree with evertyhing thats has been said already! You should make a finished version of this, and I would play it and recommend it to all my friends, for sure.