{"author_link":"\/author\/shubshub\/","author_name":"shubshub","author_uid":"9346","comments":[{"author_name":"Phoenix849","author_uid":"33607","time":"Dec 8, 2014 @ 2:17pm","epoch":1418047920,"text":"Well, that's not very fun, you probably know that. You could've included some twists or combos in classic RPS formula."},{"author_name":"ArrowThroughHisEye","author_uid":"45975","time":"Dec 8, 2014 @ 8:08pm","epoch":1418068980,"text":"This is basically Rock Paper Scissors? It kinda gets boring very quickly."},{"author_name":"OneMuppet","author_uid":"41104","time":"Dec 8, 2014 @ 8:10pm","epoch":1418069100,"text":"I see this more as a fighting system of a bigger game. Also one though is to add characters, so you pick a character with stats Sword: 4, Bunny: 8, BeardMan: 6. when there is a tie the opponent with the highest stat winns etc, etc..."},{"author_name":"zakchaos","author_uid":"13273","time":"Dec 8, 2014 @ 8:10pm","epoch":1418069100,"text":"Cool little game, Great choice for something on keeping it simple. art sound went together well!"},{"author_name":"davesoft","author_uid":"46316","time":"Dec 8, 2014 @ 8:11pm","epoch":1418069160,"text":"A good start, could use some polish but works great :D"},{"author_name":"shubshub","author_uid":"9346","time":"Dec 8, 2014 @ 8:12pm","epoch":1418069220,"text":"BeardMan is actually a Shield not a BearMan :P @OneMuppet"},{"author_name":"frondeus","author_uid":"41007","time":"Dec 8, 2014 @ 8:44pm","epoch":1418071140,"text":"Rock Paper Scissors... well it's hard to tell about it more."},{"author_name":"Nobuyoshi","author_uid":"41434","time":"Dec 8, 2014 @ 10:20pm","epoch":1418076900,"text":"Sword, Bunny, BeardMan."},{"author_name":"catchthefloaty","author_uid":"38619","time":"Dec 9, 2014 @ 12:34am","epoch":1418084940,"text":"rock papers scissors? still though. its functional and on one screen. nice work"},{"author_name":"Tosic","author_uid":"35464","time":"Dec 9, 2014 @ 8:01pm","epoch":1418154960,"text":"Haha, interesting and addictive although very simple, but not bad at ALL!"},{"author_name":"skulioskarsson","author_uid":"34872","time":"Dec 11, 2014 @ 11:03pm","epoch":1418338680,"text":"Seen better, but also seen worse :)"},{"author_name":"ilokimo","author_uid":"31361","time":"Dec 11, 2014 @ 11:17pm","epoch":1418339520,"text":"Gfx are simple but functional, great improvement on RPS, I'd love to try it as a Multiplayer live with some friend :)"},{"author_name":"CheeseyBob","author_uid":"37127","time":"Dec 11, 2014 @ 11:19pm","epoch":1418339640,"text":"It's simple but well made. The overarching victory condition gives it just enough extra depth over vanilla RPS to make it interesting."},{"author_name":"nesis","author_uid":"2726","time":"Dec 12, 2014 @ 10:15am","epoch":1418379000,"text":"This seems like a good early attempt at making a game in GameMaker, it seems like you learnt a lot through the course of the jam. Some improvements post-jam that I would suggest would be:\r<br\/>\r<br\/>1) making the cards and the &quot;lock in&quot; button react when you mouse over, so you know you can interact with them\r<br\/>\r<br\/>2) changing popups to be in-game images or text, so the look and feel of the user interface stays the same throughout your entire game\r<br\/>\r<br\/>Well done, and looking forward to see what you've learnt by the next jam!"},{"author_name":"Empyrealhell","author_uid":"26650","time":"Dec 14, 2014 @ 8:44pm","epoch":1418589540,"text":"Gameplay is a bit flat, the graphics are pretty crude, and the sound effects are kind of jarring. It's also a little irksome that you have to press &quot;lock in&quot; after selecting your move, it should just be one button, or double click or something. I could see this being part of a larger system and being fun, but as it stands, there just isn't enough there."},{"author_name":"dunin","author_uid":"32902","time":"Dec 15, 2014 @ 5:34pm","epoch":1418664540,"text":"mix &quot;poker&quot; and r-p-s was good idea but doesn't work well here. Maybe because we play against a simple AI? In 2 players game, we can try to guess what the other will play regarding what he have..."}],"images":["ld31\/9346-db2da0604af7bf54e63a569049f4cffa.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/6ad4qc74f3spj0b\/SwordShieldMregalFight.zip?dl=0","text":"Windows + Source (GMZ)"},{"url":"http:\/\/gamejolt.com\/games\/arcade\/sword-shield-mregal-fight\/41139\/","text":"Windows (GameJolt)"}],"metadata":{"g_key":"13788","g_author":"9346","g_event":"LD31","g_eventkey":"26","g_subevent":"COMPO","g_urlkey":"13818","g_title":"Sword, Shield, Mregal, Fight!","g_status":"UCHK1","g_place":"1080","g_commentcount":"16","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/9346-shot0.png-eq-900-500.jpg"],"text":"Sword, Shield, Mregal, Fight! is a Rock Paper Scissors style game where you pick one and Try and beat the Computer in a best of 3 match\r\n\r\nThere are 2 ways of winning\r\n3 of a kind or 3 in a row!\r\n\r\nSource is Included in the Zip File as a Compressed GMZ project file\r\n\r\nTools Used!: Game Maker Studio, Paint.NET, Notepad++, Dropbox File Storage","title":"Sword, Shield, Mregal, Fight!"}