Dartfield Basegolf by Andy Gainey
Baseball hybridized with golf and darts. Aim for the region of the field with the plays you're seeking, balancing your priorities among your hit chance, power, and precision. Wherever the balls comes to reset determines the fate of your runners. Bat well.
Multiple iterations, as well as thoughts and eventually a retrospective, can be viewed at http://experilous.com/1/blog/post/tag/ludum-dare
Runner sprites and design assistance courtesy Jeremy Breau. View his games at http://www.antithesisdesign.com/
Multiple iterations, as well as thoughts and eventually a retrospective, can be viewed at http://experilous.com/1/blog/post/tag/ludum-dare
Runner sprites and design assistance courtesy Jeremy Breau. View his games at http://www.antithesisdesign.com/
Ratings
| Coolness | 59% | 3 |
| Overall(Jam) | 2.83 | 802 |
| Fun(Jam) | 2.67 | 788 |
| Graphics(Jam) | 3.06 | 606 |
| Humor(Jam) | 2.19 | 707 |
| Innovation(Jam) | 3.09 | 467 |
| Mood(Jam) | 2.52 | 838 |
| Theme(Jam) | 3.17 | 804 |
THAT SAID.
Would be nice to see an expansion of this idea with *some* of the bogged down crap sports games have, but made more fun and fast too :)
A few problems - things feel utterly random (whether you got caught or not), and that kinda sucks. Some kind of visual interpretation of fielders would be best.
The batting power interface is really confusing. REALLY.
Otherwise good stuff :)
This looks like it can be made into a mobile game if you were to continue this further on.