Chefs Legend by LTyrosine
=== How to play ===
Mouse only, the entire gameplay is about dragging things around to prepare dishes. Please, if you have time, play the tutorials in sequence to get in the mood, even better if you are hungry =)
This game supports the full screen option of ludumdare site.
== Description ===
Now you are inside a box kitchen/farm and must try to become a chef master even in such limited space.
Credits: L-Tyrosine, after 72 long hours of insane rush! 80% of planned is here so I'm happy with the result.
Thanks for playing and happy LD to us all
=== Quick help, FAQ and hints ===
Q: How to complete tutorials / how to get paid ?
A: You must place your amazing ready dish/products on the box in the lower right of the screen and press "Pack". It will analyze your entry (no, not your game, your food), checking for quality with a nightmare algorithm that took me like 5 or 6 hours to be done. At the comp version of this game, here is the list of things that it will recognize: raw corn, raw corn grains, cooked corn, cooked corn grains, popcorns and corn oil.
Q: All I'm getting from the packer is a message that my food is trash or low quality.
A: Robots don't have feelings, sorry for that. The reason is that you must submit only one type of food without other impurities (water, oil and so on). Work with fresh food (spoiled food turns darker). Food gets spoiled with time and if dropped on the soil. If it's cooked, try to find the right point (avoid overcooking/undercooking). The packer has some tolerance over these aspects but better safe than sorry.
Q: The food spoils too quickly
A: Foods inside pots or inside the packer box never spoils! Sorry I really should mention it inside the game. I could blame short time but the truth is that I totally forgot.
Q: Hot to turn on the oven?
A: Just grab a corn stem into the grid box (the stem will be consumed in the process).
Q: And where I can get one stem?
A: By planting a corn grain on wet soil. They eventually will grow from there, up to 3 in height. Then you can get one by applying force with mouse drag or dropping something heavy on it (a pot). The epic win would be to harvest the last one (3rd) to conserve your plantation but good luck to achieve this =D
Q: My corn grain won't germinate
A: Make sure that the soil below is wet (darker) enough by watering it. Wait some time, give the poor grain some time to fulfill its destiny.
Q: Is the drainer useless?
A: It can really help to separate water/oil from food. The trick is to place food on the bottom of the pot and the water/oil above in the cooking stage. Then when you turn the pot the water/oil goes first and chances are that the drainer will work perfectly.
== Post Compo version changes and fixes ==
* Improved control over objects, limited velocity and angular velocity. Better picking algorithm.
* Fixed bug that prevents corn grain seed germinate on previous germinated terrain with broken stems still around.
* ToDo:
- Sell/move bought objects
- Tomatoes (and tomato sauce)
- Onions
- Wheat (and flour)
- Dough (flour + water)
- Pizza (Dough + Tomato sauce)
- Salt, pepper (improve quality)
- Redesign oven (new 3d model, drawer)
- Redesign grinder (turn to blender(?), new 3d model)
- Watering can(?)
- Wood (burns longer)
Mouse only, the entire gameplay is about dragging things around to prepare dishes. Please, if you have time, play the tutorials in sequence to get in the mood, even better if you are hungry =)
This game supports the full screen option of ludumdare site.
== Description ===
Now you are inside a box kitchen/farm and must try to become a chef master even in such limited space.
Credits: L-Tyrosine, after 72 long hours of insane rush! 80% of planned is here so I'm happy with the result.
Thanks for playing and happy LD to us all
=== Quick help, FAQ and hints ===
Q: How to complete tutorials / how to get paid ?
A: You must place your amazing ready dish/products on the box in the lower right of the screen and press "Pack". It will analyze your entry (no, not your game, your food), checking for quality with a nightmare algorithm that took me like 5 or 6 hours to be done. At the comp version of this game, here is the list of things that it will recognize: raw corn, raw corn grains, cooked corn, cooked corn grains, popcorns and corn oil.
Q: All I'm getting from the packer is a message that my food is trash or low quality.
A: Robots don't have feelings, sorry for that. The reason is that you must submit only one type of food without other impurities (water, oil and so on). Work with fresh food (spoiled food turns darker). Food gets spoiled with time and if dropped on the soil. If it's cooked, try to find the right point (avoid overcooking/undercooking). The packer has some tolerance over these aspects but better safe than sorry.
Q: The food spoils too quickly
A: Foods inside pots or inside the packer box never spoils! Sorry I really should mention it inside the game. I could blame short time but the truth is that I totally forgot.
Q: Hot to turn on the oven?
A: Just grab a corn stem into the grid box (the stem will be consumed in the process).
Q: And where I can get one stem?
A: By planting a corn grain on wet soil. They eventually will grow from there, up to 3 in height. Then you can get one by applying force with mouse drag or dropping something heavy on it (a pot). The epic win would be to harvest the last one (3rd) to conserve your plantation but good luck to achieve this =D
Q: My corn grain won't germinate
A: Make sure that the soil below is wet (darker) enough by watering it. Wait some time, give the poor grain some time to fulfill its destiny.
Q: Is the drainer useless?
A: It can really help to separate water/oil from food. The trick is to place food on the bottom of the pot and the water/oil above in the cooking stage. Then when you turn the pot the water/oil goes first and chances are that the drainer will work perfectly.
== Post Compo version changes and fixes ==
* Improved control over objects, limited velocity and angular velocity. Better picking algorithm.
* Fixed bug that prevents corn grain seed germinate on previous germinated terrain with broken stems still around.
* ToDo:
- Sell/move bought objects
- Tomatoes (and tomato sauce)
- Onions
- Wheat (and flour)
- Dough (flour + water)
- Pizza (Dough + Tomato sauce)
- Salt, pepper (improve quality)
- Redesign oven (new 3d model, drawer)
- Redesign grinder (turn to blender(?), new 3d model)
- Watering can(?)
- Wood (burns longer)
| Web | http://www.arcadiumplayware.com/ChefsLegend.html |
| 1st scene walkthrough video | https://www.youtube.com/watch?v=qfpFjbH_JxQ |
| PostCompo version | http://www.arcadiumplayware.com/ChefsLegendPostCompo.html |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=6633 |
Ratings
| Coolness | 99% | 2 |
| Overall(Jam) | 3.67 | 165 |
| Audio(Jam) | 3.47 | 182 |
| Fun(Jam) | 3.56 | 152 |
| Graphics(Jam) | 3.64 | 326 |
| Humor(Jam) | 3.07 | 267 |
| Innovation(Jam) | 4.04 | 42 |
| Mood(Jam) | 3.30 | 321 |
| Theme(Jam) | 3.70 | 352 |
Tutorials weren't teaching anything so I wouldn't call them tutorials, but having limited set of tools helps to understand the game. I also wish there were a "back to menu" button.
I also have to restart because my pan got stuck between the wall and one of the tools. Would be nice to be able to sell/destroy them.
I couldn't find a "restart" or "reset button of any sort, so I just refreshed the page every time, but it's a fairly original idea and it's very well polished. A lot of fun to play, though frustrating at times. Nice job.
I must admit that 90% of time I was struggling with the physics. Doing things that would be trivial in real life was a real pain. Other than that, very pleasing and addictive game!
Congrats!
You game looks fantastic, has lovely physic animation. The sound effects are also well made.
My game play experience:
I master the first tutorial after first burning the corn.
The machine on the 2nd tutorial looks for me like a meat chopper.(It has nothing to do with the graphics, I never saw a machine like that making yellow balls).
Then I put the corn inside it, got some balls out of it but they disappear after a while.
nice work :)
The game cries out for a proper tutorial that explains all the basic steps, because in the beginning I was just lost (I know you probably didn't have time for that and the video of the first Scene helped a lot). Also, the physics in this game are both a blessing and a curse: On the one hand they make the game more interesting and complex, on the other hand they can sometimes really mess you up. The one thing that needs to be easier is carrying pots: Whenever I try that now, the pot just wobbles back and forth, often spilling the contents all over the place. Maybe make it so that when you click and drag the handle, the pot doesn't rotate while carrying it?
Anyway, great game with lots of potential. I'd like to see this continued and improved upon!