{"author_link":"\/author\/jhandsy\/","author_name":"Jhandsy","author_uid":"30895","comments":[{"author_name":"jrap","author_uid":"35879","time":"Dec 8, 2014 @ 4:43am","epoch":1418013480,"text":"I want this projected on the wall of a gallery. This has a consistency in style and also an eerie aesthetic-based atmosphere. Hard to describe. V good is what I'm trying to say."},{"author_name":"ChronusZ","author_uid":"10652","time":"Dec 8, 2014 @ 4:49am","epoch":1418013840,"text":"I love the concept! It's very difficult."},{"author_name":"cxsquared","author_uid":"23711","time":"Dec 8, 2014 @ 4:50am","epoch":1418013900,"text":"The idea is really cool but the game is really hard. I really like the idea of using the radio and static though."},{"author_name":"Resonious","author_uid":"38940","time":"Dec 8, 2014 @ 4:50am","epoch":1418013900,"text":"Dang man, that was actually really creepy. Excellent job!"},{"author_name":"rabbit","author_uid":"26967","time":"Dec 8, 2014 @ 6:02am","epoch":1418018220,"text":"gah! an installer!?\r<br\/>\r<br\/>single runtime exe bruh! ;)"},{"author_name":"Hempuli","author_uid":"491","time":"Dec 8, 2014 @ 6:10am","epoch":1418018700,"text":"Neat concept! I couldn't figure out how to optimally use the other static tuners, since usually they were out of the static in only one frequence and thus using them tended to doom my run. Very nice visual style, too!"},{"author_name":"lekochen","author_uid":"12928","time":"Dec 8, 2014 @ 7:02am","epoch":1418021820,"text":"Very nice visual\/audio representation, well done. A little bit too hard."},{"author_name":"Ken Scott","author_uid":"40496","time":"Dec 8, 2014 @ 7:09am","epoch":1418022240,"text":"Love the idea, but the game needs some tweaks to make it more usable. When I played it, and I played it many times, there was only ever one frequency that actually got a good visibility, if any. The fact that the map never changed helped, but the enemies were by fare the hardest part. Also, the radios in the maze were useless, as they were invariably covered in static on almost every channel. If the static coverage was less extreme, I could tune the static anywhere, or the maze radio I was tuning was always visible, the game would still be tense, but less frustrating. Good job."},{"author_name":"terrytheplatypus","author_uid":"44466","time":"Dec 8, 2014 @ 11:52pm","epoch":1418082420,"text":"Very nice!"},{"author_name":"madameberry","author_uid":"14549","time":"Dec 8, 2014 @ 11:56pm","epoch":1418082660,"text":"Woah, that was creepy.  I felt like too much of the screen\/too many radios were covered by static at a time, I couldn't ever reach the second radio.\r<br\/>Fantastic concept though, and I agree with the person who said this should be in a gallery."},{"author_name":"mtinkerhess","author_uid":"20708","time":"Dec 9, 2014 @ 5:07am","epoch":1418101320,"text":"After a few attempts I got to the second radio and then got killed. Really nice concept, the visuals are great. Difficulty is too high."},{"author_name":"oranebeast","author_uid":"33501","time":"Dec 9, 2014 @ 7:52am","epoch":1418111220,"text":"Confusing, but interesting."},{"author_name":"SuperDisk","author_uid":"11035","time":"Dec 14, 2014 @ 2:43am","epoch":1418524680,"text":"Good one. I like the atmosphere, but I eventually found that the best strategy was to tune to a station with the most holes in it, then just make a run for it. I didn't ever win though. :("},{"author_name":"DonovanWu","author_uid":"36681","time":"Dec 18, 2014 @ 1:39am","epoch":1418866440,"text":"Nice work on static effect! It's very hard to beat the game for me... But nevertheless, the game is very interesting."},{"author_name":"Blood Money","author_uid":"48591","time":"Dec 26, 2014 @ 6:17pm","epoch":1419617520,"text":"Such a brilliant idea. And yet perfect execution. It is close to 'Nintendo Hard' which is nice."},{"author_name":"maxmetallica","author_uid":"47374","time":"Dec 29, 2014 @ 7:24pm","epoch":1419880740,"text":"nice work dude"}],"images":["ld31\/30895-6a06a235af9de8edb9ed5107082b4deb.jpg"],"links":[{"url":"https:\/\/drive.google.com\/file\/d\/0By3hSdv_1KplMFhsaVpYYVNGbm8\/view?usp=sharing","text":"Windows"},{"url":"https:\/\/drive.google.com\/file\/d\/0By3hSdv_1KplblZLTEZYejZ0aUk\/view?usp=sharing","text":"Source"}],"metadata":{"g_key":"13861","g_author":"30895","g_event":"LD31","g_eventkey":"26","g_subevent":"COMPO","g_urlkey":"13891","g_title":"Static","g_status":"UCHK1","g_place":"366","g_commentcount":"16","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/30895-shot0.png-eq-900-500.jpg"],"text":"A small game where you navigate through a maze covered in static. Change the frequency at the radios and avoid attracting \"The Masks.\"\r\n\r\nThis is my first entry! This is actually the first game I've ever shared with the public! \r\n\r\nEpilepsy Warning! \r\n\r\nEngine: Game Maker\r\nAudio: Audacity and a shortwave radio \r\nGraphics: Photoshop\r\n\r\nedit: Now its an executable, not an installer!","title":"Static"}