Light the Beacons by mike.cullingham

[raw]
made by mike.cullingham for LD36 (JAM)
Light the Beacons

The Ancient Technology idea here is smoke signals for early long distance communication.

Mouse controls:
* left click on Black or White smoke buttons. Release that smoke
* left click on demons. Kill them.

Objective:
* pattern match the smoke from the signal fire in the distance (off to the left)

There is currently no endgame, and no sound. Didn't have a lot of time this weekend and didn't even intend to do Ludum Dare this time, but wanted to try out this idea.​

Feedback

kyyninen
30. Aug 2016 · 12:10 UTC
Definitely the best Hell on Earth-simulator: http://kyy.ninja/ld36/ltb.gif
Nichii
30. Aug 2016 · 13:03 UTC
Interesting idea, poor execution. The lack of sounds and feedback makes it hard to see if it works. The -50 didn't seem to be of use anywhere and the lack of endgame makes the game really pointless. Good on you for trying out new ideas though.
Lonely Vertex
30. Aug 2016 · 19:05 UTC
Nice idea. Anyway it took me a few minutes to understand the gameplay and the controls. I can imagine the game having some beautiful assets and fast gameplay. It's the exact kind of game I'm looking for while being on a tram.
little-burrito
31. Aug 2016 · 07:44 UTC
Played it on my phone. Interesting mechanic of resource managing your focus and I imagine your mouse on PC. I think it's much easier on the phone since it's really easy to press things that are far apart in quick succession (although the hitboxes seemed a bit small for the fingers). However, in the state it is now, it's not really very entertaining, as the gameplay is static and too easy for me to have any worry that I would lose at some point. But still a nice effort :)