Deja Vu by egos

[raw]
made by egos for LD31 (COMPO)
all the level is on the screen ... several times

To get to the next level catch sun balls berfore time end.
Each one increase time left.

Arrow keys or WASD to move
Space bar to retry

have fun.

Ratings

Coolness 92% 2
Overall 3.06 704
Audio 1.67 911
Fun 3.08 559
Graphics 2.76 759
Innovation 3.08 592
Mood 2.54 889
Theme 3.10 1022

Feedback

ben_pxlplz
08. Dec 2014 · 03:18 UTC
I enjoyed this one! Took me a minute to think about how this was 'one screen'. It might be more obvious if there were more than one of you.
Muffinhat
08. Dec 2014 · 03:23 UTC
Not much context as to why I got a game over until a few playthroughs later. Neat idea though, I suppose.
raincole
08. Dec 2014 · 03:25 UTC
The gameplay is somewhat repetitive. But it fits the theme well.
fachexot
08. Dec 2014 · 03:26 UTC
Cool game :) Missed some sounds. They are really pushing atmosphere ;) Nice idea. Various-theme-safe. Only played it once, but maybe I will check out again.
gamedevBear
08. Dec 2014 · 03:28 UTC
The physics get a little weird as the speed increases
Thommy
08. Dec 2014 · 03:28 UTC
I liked the "tiling level" concept. I was a bit suprised that getting squeezed doesn't kill you.
csaunders
08. Dec 2014 · 03:28 UTC
Took a play or two to figure out how the game works. The movement feels a little bit sluggish (which also makes it a lot harder).
🎤 egos
08. Dec 2014 · 03:45 UTC
Thanks for comments
The physics is effectively not good.

@ben_pxlplz
I wanted to put this replic of the player
Jupitron
08. Dec 2014 · 03:57 UTC
Nice game, loved how it seems infinite.
ENDESGA
08. Dec 2014 · 04:07 UTC
IT'S LIKE DEJA VU ALL OVER AGAIN!


Interesting game :D love it
Pinpickle
08. Dec 2014 · 04:48 UTC
This is a great way to make a fairly small level look, well, infinite. Does get a tad repetitive after a while though.
scriptorum
08. Dec 2014 · 04:49 UTC
Level three comes at you hard, bro. Nice game.
karlipoppins
08. Dec 2014 · 04:50 UTC
Nice entry, I feel like there was a bit too much luck involved to get a good score. Nice Job
victorafael
08. Dec 2014 · 04:54 UTC
I liked! needed sounds (or opt-out of sounds :P) But I really enjoyed the way I could travel over a infinite world of the same platforms! :)
sprawl
08. Dec 2014 · 13:53 UTC
Nice Idea ! I'd be nice if there were also multiples players.
On the gameplay part, i'd be more interesting with a bigger level.

Good job. I enjoyed it !
lisac
08. Dec 2014 · 13:53 UTC
Nice game, very good concept. :)
MaesK
08. Dec 2014 · 22:14 UTC
Nice idea, same screen but four times! Makes you not fear gravity but not able to decide which one to take. Great work.
Jim Haslett
09. Dec 2014 · 02:56 UTC
I didn't get how this was one screen until I played it a few times. Interesting concept. Good game.
error031
09. Dec 2014 · 03:12 UTC
Nice idea, I had fun playing it :)
mrexcessive
09. Dec 2014 · 18:42 UTC
Hi there. Nice fluid movements and jumping. Shame no sounds.
Logun
09. Dec 2014 · 20:30 UTC
What is that sorcery, you Wizard !!

I loved that game. Simple and nice idea. Very very cool.
Logun
09. Dec 2014 · 20:31 UTC
I really want to see your sources to see how did u manage that in construct ! :)
🎤 egos
09. Dec 2014 · 22:58 UTC
@ logun thanks
i forgot i will happyu to show you the capx i put the link
Javabot
10. Dec 2014 · 00:47 UTC
Fun game, have no Idea how you made such a great skydiving simulator.
Elemental Zeal Games Studios
10. Dec 2014 · 01:35 UTC
Jumping was a little stiff but nice job!
Wakka
10. Dec 2014 · 14:32 UTC
Good Plattform physics. How did you make them?
RyanNielson
10. Dec 2014 · 14:35 UTC
Alright little game, not much to do put I like the chaos of all the moving platforms. The controls could be improved, and maybe add a bit more variety like platforms that disappear when you are on them or something.
🎤 egos
11. Dec 2014 · 13:50 UTC
@wakka construct 2 and its animated tilemap plugin
ricklesauceur
12. Dec 2014 · 08:37 UTC
I loved it vey much, my favorite entry so far !!
Erhune
12. Dec 2014 · 09:34 UTC
Simple but very enjoyable!
Omiya Games
12. Dec 2014 · 20:34 UTC
Well, that subverted my expectations. I like how the actual level is less than a screen large, but the tiling sure make it look infinite! I thought it was pretty, nice, actually.
Pfilzweg
12. Dec 2014 · 20:35 UTC
Miss the sound but it's addicting
asobitech
16. Dec 2014 · 14:48 UTC
Actually really enjoyable once you get your head around the screen wrapping around you in all directions.
Got to level three.
With a bit of sound and music it would had much added feel to it.
The background reminds me of Toy Story.