{"author_link":"\/author\/nottoscalestudio\/","author_name":"nottoscalestudio","author_uid":"44363","comments":[{"author_name":"HappyTransportGames","author_uid":"47515","time":"Dec 9, 2014 @ 10:29am","epoch":1418120640,"text":"Funny little puzzle game. Quite addictive..."},{"author_name":"mahu","author_uid":"44269","time":"Dec 10, 2014 @ 1:51am","epoch":1418175960,"text":"simple and nice graphics, but too many screens! This does not fit the theme! =\/"},{"author_name":"Impmaster","author_uid":"25036","time":"Dec 10, 2014 @ 1:58am","epoch":1418176380,"text":"It's alright. Pretty simple. One thing I found really annoying was that I had to go to my mouse each time i wanted to restart. Also I think it's really hard to aim. :\/"},{"author_name":"Lynx","author_uid":"44477","time":"Dec 10, 2014 @ 2:02am","epoch":1418176620,"text":"Nice concept, almost wish the bullet bounced more times build up some crazy combos! Also maybe think about switching aiming to the mouse"},{"author_name":"PoQA Games","author_uid":"22866","time":"Dec 11, 2014 @ 6:31am","epoch":1418279160,"text":"I finished! I would love to be able to save the character position between shot attempts and have more levels!\r<br\/>\r<br\/>Nice job!!"},{"author_name":"Managore","author_uid":"3479","time":"Dec 12, 2014 @ 2:12pm","epoch":1418393220,"text":"Simple but fun! It was a bit hard to tell where the character was aiming at first, but I found that I got better at predicting it the longer I played."},{"author_name":"nottoscalestudio","author_uid":"44363","time":"Dec 13, 2014 @ 12:49pm","epoch":1418474640,"text":"Thanks for all the great comments. Really good, constructive criticism which I pretty much totally agree with."},{"author_name":"AsixJin","author_uid":"30137","time":"Dec 21, 2014 @ 4:41pm","epoch":1419179760,"text":"A nice little puzzler. I enjoy little games like this. It would be awesome if there was a little line so I could better determine where my bullet is gonna come out from however."},{"author_name":"Halleflux","author_uid":"24741","time":"Dec 25, 2014 @ 11:59pm","epoch":1419551640,"text":"For a game like this, you should give the player some indication of exactly where they're aiming. Otherwise it's impossible to ricochet accurately."},{"author_name":"regisRquoi","author_uid":"44657","time":"Dec 26, 2014 @ 9:36pm","epoch":1419629460,"text":"Nice\r<br\/>\r<br\/>is it normal that the ball bounce when it touches the border of the screen? Not intuitive and feel like it's wrong.\r<br\/>\r<br\/>In the 2 first levels we can just shoot the guy, with, on the 2nd level the possibility of killing him with a bounce, so that's good\r<br\/>The third level, you have to make the ball bounce. Good.\r<br\/>I'm not sure about the fouth level, it's all about accurate but your shooting system is not accurate at all, so it feels like &quot;I'm losing because of the game&quot;. If you wanna go that way, maybe you should add like,a dotted line to make the player see where the ball is gonna go.\r<br\/>I didnt like the last level. I think I would have prefer something complex with lot of bounces.\r<br\/>\r<br\/>\r<br\/>Maybe it would have been good that the player keep his position when he fails. In that way the player could be like &quot;well, a little more on the left this time&quot;.\r<br\/>\r<br\/>I like the animation when the guy dies too!"},{"author_name":"Omiya Games","author_uid":"20557","time":"Dec 27, 2014 @ 4:40am","epoch":1419654900,"text":"The lack of fine-tuned control to rotate the shooter, and the difficulty to judge where the bullet is going to go, makes this game absurdly difficult for the wrong reasons."},{"author_name":"Chaoseed","author_uid":"1161","time":"Dec 27, 2014 @ 4:52am","epoch":1419655620,"text":"It's all right--certainly playable, although it could use instructions. (For about 60 seconds I thought it was unplayable before I realized that the ARROW KEYS actually change your aim.) The other thing that's a bit irritating is that every time you lose you have to adjust your aim all over again...though I suppose not doing it that way would make it trivially easy...Well, good work anyway. ;)"},{"author_name":"Lacaranian","author_uid":"34171","time":"Dec 28, 2014 @ 9:30pm","epoch":1419801900,"text":"Fun! A little hard to control where the bullet went, but that was kind of the point. Remember that movie, Wanted, where they bend bullets? Yeah. That was a good movie. Too bad they didn't know how to do that in the old west."},{"author_name":"Bonobo Games &amp; Mechanic Moon","author_uid":"41550","time":"Dec 29, 2014 @ 5:26am","epoch":1419830460,"text":"Good prototype. Play develop as you have indicated. Sure the end result will be great."},{"author_name":"maxmetallica","author_uid":"47374","time":"Dec 29, 2014 @ 10:34pm","epoch":1419892140,"text":"nice work"},{"author_name":"DiegoHenriquez","author_uid":"46616","time":"Dec 30, 2014 @ 12:31am","epoch":1419899160,"text":"great game found my self playing it for quite a while. It was quite a challenge. :D"},{"author_name":"01rafael","author_uid":"11984","time":"Dec 30, 2014 @ 12:42am","epoch":1419899820,"text":"Awesome concept!"}],"images":["ld31\/44363-4d7f41a0f7b0243e6acba770a13b2bca.jpg"],"links":[{"url":"http:\/\/ludumdare31.nottoscalestudio.com","text":"Web"}],"metadata":{"g_key":"13958","g_author":"44363","g_event":"LD31","g_eventkey":"26","g_subevent":"JAM","g_urlkey":"13988","g_title":"Standoff","g_status":"UCHK1","g_place":"631","g_commentcount":"17","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/44363-shot0.png-eq-900-500.jpg"],"text":"Puzzle game.\r\n\r\nHit the target before the bullet stops bouncing. Bonus points for hitting most obstacles such as cacti. Minus points for hitting the wagon.","title":"Standoff"}