Alien Harvesting Simulator by kmasiulis
Tower defense game, where you build walls and turrets to hunt aliens. Built with Phaser.JS
Use your energy wisely. Drag buildings to buy them. Build walls on the low ground to change the path of aliens. Turrets can be built only on the high ground. Enemies change their spawn location, health and speed after every wave.
You can't build walls when aliens are coming, only between waves, this restriction does not apply to towers.
You can't buy more buildings than you have energy.
Good Luck.
Change Log:
Updated instructions from "Drag to build" to "Drag a building to buy" as some players did not know what to drag and could not play this game
There are no bugs in this game, only unintended features.
Use your energy wisely. Drag buildings to buy them. Build walls on the low ground to change the path of aliens. Turrets can be built only on the high ground. Enemies change their spawn location, health and speed after every wave.
You can't build walls when aliens are coming, only between waves, this restriction does not apply to towers.
You can't buy more buildings than you have energy.
Good Luck.
Change Log:
Updated instructions from "Drag to build" to "Drag a building to buy" as some players did not know what to drag and could not play this game
There are no bugs in this game, only unintended features.
| Web | http://ugnis.com/LD31/ |
| GitHub | https://github.com/UgnisSoftware/LD31 |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=39362 |
Ratings
| Coolness | 82% | 2 |
| Overall | 3.09 | 673 |
| Audio | 2.83 | 491 |
| Fun | 3.07 | 574 |
| Graphics | 2.71 | 799 |
| Humor | 2.13 | 795 |
| Innovation | 2.35 | 1031 |
| Mood | 2.83 | 654 |
| Theme | 3.74 | 372 |
With some polish I can see this being fun!
Otherwise, good foundations with both the turrets and walling, allowing you to customize what path the AI takes.
Very well done!