DisChord by Grindstorm
---Controls:---
WASD or Arrow Keys: Move the characters
Spacebar: Switch between characters
R: Restart
Backspace or Left Click: Skip level 11
---Description:---
DisChord is a puzzle game in which the dark and light sides of yourself have to work together to bring balance back to the Universe. By finding ways around level obstacles, and working through both sides of the connected board, you collect the yin and yang elements to reunite them in the center.
--About:--
This is our first game jam as a team made through Reddit, mainly done by members from Canada, and a team member from Costa Rica. We are:
Jorge Arroyo: Programming
Vincent Laforest: Design, UI
Beatrix Moersch: Music, SFX
Nick Moersch: Graphics, Animations
---Updates:---
12/9: Added skip option for level 11, which due to a compiling bug has become unbeatable, you can skip it with Backspace or Left Clicking
WASD or Arrow Keys: Move the characters
Spacebar: Switch between characters
R: Restart
Backspace or Left Click: Skip level 11
---Description:---
DisChord is a puzzle game in which the dark and light sides of yourself have to work together to bring balance back to the Universe. By finding ways around level obstacles, and working through both sides of the connected board, you collect the yin and yang elements to reunite them in the center.
--About:--
This is our first game jam as a team made through Reddit, mainly done by members from Canada, and a team member from Costa Rica. We are:
Jorge Arroyo: Programming
Vincent Laforest: Design, UI
Beatrix Moersch: Music, SFX
Nick Moersch: Graphics, Animations
---Updates:---
12/9: Added skip option for level 11, which due to a compiling bug has become unbeatable, you can skip it with Backspace or Left Clicking
| Web | https://dl.dropboxusercontent.com/u/11396339/DisChord%20Build/DisChord%20Build.html |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=44088 |
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.75 | 122 |
| Audio(Jam) | 3.46 | 187 |
| Fun(Jam) | 3.55 | 157 |
| Graphics(Jam) | 3.44 | 421 |
| Innovation(Jam) | 3.43 | 277 |
| Mood(Jam) | 3.61 | 154 |
| Theme(Jam) | 3.48 | 572 |
Wow...this is super fun. Really nice work!
My complaint is the volume of the laser beams. You can hardly hear the music over them, and they can be quite grating after 60seconds+ on the same level.
Really nice game!
We are very happy you are liking it.
For those stuck on level 11: I'm terribly sorry but there is a progress bug where the crates don't destroy upon hitting lasers :(
Unfortunately, you won't see my dreadful (and last) level 12.
We might add a fix or a skip level button if we are permitted to do so. Thanks!
Nice work!
Also the full game doesnt fit on screen when played on the games ludum dare page :)
I didn't felt like the difficulty level increase was very well balanced ; level six felt way simpler than level 5 for example
the puzzles are well crafted and interesting
I really enjoyed your puzzle game. My son and I are competing to see how far we can get. I really like the well-paced puzzle introduction and difficulty curve.
I responded to your comment:
>> Interesting game! I didn't get the idea of the four seasons though :/
With
@Grindstorm the islands switch between spring, summer, fall, and winter. I guess that really only makes sense in temperate zones like the Midwest U.S.A. where we live though.... hmmm.
(Ps -- fellow canadian redditor, very excited to see you guys getting together and producing something of such high quality!)
Graphics are nice, music is cool. Sound effects are ok.
The puzzle concept is great. The best is certainly the level design.
The mood is really nice, and I love all of the little sounds that the gems make. Good work!
Excellent job!
Congrats!