{"author_link":"\/author\/scriptorum\/","author_name":"scriptorum","author_uid":"17811","comments":[{"author_name":"Matthew Rayfield","author_uid":"44787","time":"Dec 8, 2014 @ 5:05am","epoch":1418014800,"text":"Okay I liked this! I thought at first you might play with the idea of controlling multiple screens at once. But it was easier that you didn't.\r<br\/>\r<br\/>I only got 14. It gets tricky pretty quick.\r<br\/>\r<br\/>Like the little musical touch.\r<br\/>\r<br\/>Would have loved to see some kind of movement from one screen to another. Not sure how that would work though..."},{"author_name":"scias","author_uid":"26961","time":"Dec 8, 2014 @ 5:12am","epoch":1418015220,"text":"It's like rock paper scissors, but way cooler, and actually challenging. What needs some work is the overall feel of the game, one way to improve this that i thought of is by implementing some sort of dynamic music that scales in intensity as you progress. Good luck!"},{"author_name":"Aevek","author_uid":"22124","time":"Dec 8, 2014 @ 5:27am","epoch":1418016120,"text":"I liked it. It took the rock paper scissors mechanic in a really cool way, and I liked the skill it took once the score got high to avoid the matches you'll loose. I would have liked to see the three screen mechanic played on more, maybe have the ability to have 2 screens active at once or similar? Great job though, I had a lot of fun."},{"author_name":"karol","author_uid":"45044","time":"Dec 8, 2014 @ 5:27am","epoch":1418016120,"text":"The entire game was supposed to be on one screen. You have three. :D"},{"author_name":"sepharoth213","author_uid":"39935","time":"Dec 8, 2014 @ 6:15am","epoch":1418019000,"text":"There are three screens! The game has an interesting kitsch art style, but it's not my cup of tea. It is also pretty confusing what is even going on on the three screens, I have to say I was having a hard time understanding what was going on."},{"author_name":"maxyan","author_uid":"38994","time":"Dec 8, 2014 @ 6:32am","epoch":1418020020,"text":"Interesting idea, nice graphics. Well done!"},{"author_name":"wandersenus","author_uid":"44802","time":"Dec 8, 2014 @ 9:08am","epoch":1418029380,"text":"nice game!"},{"author_name":"MaesK","author_uid":"30782","time":"Dec 8, 2014 @ 4:40pm","epoch":1418056500,"text":"Great mechanic! I like how all of them move at the same time, so changing screens seems natural to the player. Good work!"},{"author_name":"scriptorum","author_uid":"17811","time":"Dec 8, 2014 @ 8:23pm","epoch":1418069880,"text":"My best is 106. Here are two game facts from under-the-hood:\r<br\/>\r<br\/>1. The game queues up 2 spawn events for every 1 kill, but the queue caps at 3. What this means is it's actually possible to reduce the population by making ~5+ kills in rapid sequence.\r<br\/>\r<br\/>2. The game never spawns a prey on your active screen, and it always spawns a full set of the three types. So by hanging out on a screen that has no prey, you're increasing the chances that the other two screens have a large number of prey.\r<br\/>\r<br\/>Knowing this, my strategy is cycling all the screens, 123. Either I'm carefully eating all prey on one screen and waiting for the spawns before moving on, or when the time is right, I'm trying to get 5+ at a time, rapidly cycling as needed to make kills faster than the spawn rate."},{"author_name":"mrexcessive","author_uid":"20788","time":"Dec 9, 2014 @ 12:24pm","epoch":1418127540,"text":"Hi there. Interesting mechanic. Like that you get to try out all three in the paper\/scissors\/stone chain. Flipping back and forth depending on what's there, fun, but a little bit hard.  Like the SFX"},{"author_name":"Insality","author_uid":"43734","time":"Dec 9, 2014 @ 4:11pm","epoch":1418141160,"text":"wooh, great idea and gameplay ;]"},{"author_name":"Murchurl","author_uid":"44531","time":"Dec 10, 2014 @ 1:49am","epoch":1418175840,"text":"Interesting concept, felt a little like rock, paper, scissors! Graphic are fancy, nice job!"},{"author_name":"Code Medicine","author_uid":"45794","time":"Dec 10, 2014 @ 2:10am","epoch":1418177100,"text":"Took me a bit to actually figure out what my objective was, once I did it was pretty interesting. The sound when two objects of the same type is a bit painful. Couldn't break into the 20's myself. It almost seemed like I had no urgency to switch screens unless I was out  of moves. Humor was spot on, from the description right into the game."},{"author_name":"FerraWare","author_uid":"45480","time":"Dec 10, 2014 @ 3:22am","epoch":1418181420,"text":"3 screens &gt; 1 screen :P\r<br\/>\r<br\/>Nice game, kinda repetitive, but was pretty fun at first!"},{"author_name":"ruerob","author_uid":"36728","time":"Dec 10, 2014 @ 8:30am","epoch":1418199900,"text":"Nice little game. I like your entire game on one screen explanation."},{"author_name":"gene-z","author_uid":"26095","time":"Dec 10, 2014 @ 9:19pm","epoch":1418246040,"text":"Good Idea, congratulations"},{"author_name":"deathray","author_uid":"17861","time":"Dec 11, 2014 @ 5:41am","epoch":1418276160,"text":"High score of 14. Definitely high marks for innovation!"},{"author_name":"Sublustris","author_uid":"46239","time":"Dec 11, 2014 @ 7:17am","epoch":1418281920,"text":"Nice :) meditative game mechanics :)"},{"author_name":"ciaodavinci","author_uid":"47511","time":"Dec 11, 2014 @ 7:26am","epoch":1418282460,"text":"Interesting concepts here but I'm not sure exactly what I need to do or who's side I'm on."},{"author_name":"Hellequin","author_uid":"20522","time":"Dec 11, 2014 @ 8:19am","epoch":1418285640,"text":"I liked this game! Nice graphics and gameplay"},{"author_name":"Gins","author_uid":"33074","time":"Dec 11, 2014 @ 9:01am","epoch":1418288160,"text":"People may complain that your game is on three screens, but those three screens are all on one screen, so theme accomplished.\r<br\/>\r<br\/>Interesting idea and very simple to pick up and play! Like the graphics and the sound a lot."},{"author_name":"spotco","author_uid":"35477","time":"Dec 11, 2014 @ 9:55am","epoch":1418291400,"text":"Would have been more fun to add in more characters per screen, and earlier (thought this was the direction the game was gonna go)"}],"images":["ld31\/17811-cce9f329410aff7b3863c648ef3e2e6b.jpg"],"links":[{"url":"http:\/\/www.egotron.com\/share\/LD31\/index.html","text":"Web"},{"url":"https:\/\/github.com\/scriptorum\/LD31","text":"Source"}],"metadata":{"g_key":"13971","g_author":"17811","g_event":"LD31","g_eventkey":"26","g_subevent":"COMPO","g_urlkey":"14001","g_title":"Fireman vs Fire vs Snowman","g_status":"UCHK1","g_place":"500","g_commentcount":"22","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/17811-shot0.png-eq-900-500.jpg"],"text":"Have you wondered who would win in a fight of firemen vs fire vs snowmen? Is that why you're mind-controlling one of each of type, forcing them into a pixellated battle in three different alternate universes? You're kind of a jerk. But justice will be served, because I saw the Matrix and when you die in the mind control thingy you die in real life thingy.\r\n\r\nThematic disclaimer: This game has three screens, but you only play on one screen at a time. If that's not enough for you thematic lawyers, all three screens are on one screen. What what what? That's deep!\r\n\r\nHints:\r\n - Press 1-3 to choose which screen is active, and whether you control a fireman, fire, or snowman.\r\n - You only interact with the active screen. Inactive screens are safe.\r\n - Everything has a counterpart of a different type on the inactive screens.","title":"Fireman vs Fire vs Snowman"}