Snamwons Revenge by yodamaster

[raw]
made by yodamaster for LD31 (COMPO)
Play 16 levels on one screen. All at the same time.

Collect all diamonds in every level. Don't touch bubbles. You can shoot bubbles, but every move or shot costs energy. You have to play all levels at the same time one one screen, so concentrate hard!

Can you finish level 16?

Ratings

Coolness 100% 1
Overall 4.05 22
Audio 3.50 116
Fun 3.93 32
Graphics 3.73 194
Innovation 4.20 32
Theme 4.63 7

Feedback

Jan Peter (jpdev)
07. Dec 2014 · 00:54 UTC
Really cool use of the theme!
Ult
07. Dec 2014 · 20:26 UTC
As the guy above me said, really cool use of the theme. The graphics and sound are incredibly pleasing and this idea is actually pretty innovative. I'll give it five stars (I think five stars, lol idk how the ratings here work) when it comes time to voting.
sirival
08. Dec 2014 · 13:32 UTC
Wow that's pretty original! Very nice approach and very challenging too. I hope I can make it all the way to the end! Also loved the arcade feeling!
pjimmy
08. Dec 2014 · 13:49 UTC
Very cool game, love the graphics
Dohxis
08. Dec 2014 · 13:50 UTC
Graphics is just awesome! Really like the game too, had a lot of fun :)
hexagore
08. Dec 2014 · 13:53 UTC
Oh this is mindbending. I absolutely love the graphics and sound... couldn't cope with more than 3 screens at once though :P
oh_andrej
08. Dec 2014 · 13:57 UTC
Yep, I love it. Great graphics (Spectrum-inspired, I'd say?) and a really cool idea. With 16 screens it actually has a decent length too, especially considering how slow and careful you'll have to move by the end...
CustomPhase
08. Dec 2014 · 13:57 UTC
Oh wow, this is awesome! I just wish it didnt reset absolutely everything upon death.
Franklin's Ghost
08. Dec 2014 · 14:01 UTC
One of the best uses of the theme I've seen so far, great game with great music and visuals. Top notch entry, loved it.
bazld
08. Dec 2014 · 14:42 UTC
Awesome! Gets brain-twistingly tough, but a great game. Sound + graphics are excellent too. 5/5 from me.
Slepice1
08. Dec 2014 · 14:46 UTC
Amazing idea, but with fullscreen it would be cooler.
Tipyx
08. Dec 2014 · 14:47 UTC
Really nice, but the music is a LITTLE bit repetitive :p. Great job however and great use of the theme ;)
GhostBomb
08. Dec 2014 · 14:54 UTC
Nice use of theme.
KedumeBits
08. Dec 2014 · 17:26 UTC
Very nice concept and nice to play too. The retro style is a plus :-)
naufr4g0
08. Dec 2014 · 18:00 UTC
A top entry here! The game is really fun and darn hard!
Looks like a real 8-bit game for both graphics and sounds.
Really like it!
Theme was really well used.
Ithildin
08. Dec 2014 · 22:52 UTC
Awesome, and really fun, interpretation of the theme. Brilliant job! :)
ben_pxlplz
08. Dec 2014 · 22:52 UTC
This is Hilarious! I got too dizzy after only a few levels. Love the art.
dekkuran
08. Dec 2014 · 22:54 UTC
Cool! Great use of the theme. I think you could probably have made it so you didn't have to re-collect the gems in levels already completed, but just respawned the enemies.
wooltech
08. Dec 2014 · 23:08 UTC
Far more fun that it looked from the first level! I didn't get very far so might try again when I'm more awake - I want to see all 16 levels.
Goutye
08. Dec 2014 · 23:17 UTC
Nice one! Well-organized! Some lag when I shoot bubbles (4 levels and more)
Maurogik
09. Dec 2014 · 06:45 UTC
Haha ! Great concept,it's really fun. Music and art work weel too.
the-arrival
09. Dec 2014 · 11:57 UTC
one of the best gameplaymechanics i´ve seen so far. it´s a real challenge, but allways fair.
Alexandre Szybiak
09. Dec 2014 · 20:56 UTC
Great idea, well polished. I got stuck at the end of level 3, here's a screenshot : https://drive.google.com/file/d/0B33pZJEmdxIPTmNzQTFhalR2X1U/view?usp=sharing
Nothing happened then. Anyway good job !
Franklin's Ghost
10. Dec 2014 · 03:31 UTC
@Alexandre Szybiak the final diamond is in the top left.
Binary Gambit
10. Dec 2014 · 11:42 UTC
The graphics are so awesome! Would give this 5/5 stars for the Mindf**k category.. :D
ArcturusDeluxe
11. Dec 2014 · 00:18 UTC
Great concept! Nice retroey style graphics as well, has a certain ZX Spectrumy vibe to it. Overall very polished and fun.
HotBoxGames
11. Dec 2014 · 00:57 UTC
Great concept, really love how hard this gets! Good job, nice simple game but delivers well.
ruerob
11. Dec 2014 · 01:01 UTC
I like you interpretation of the theme. great game with a big portion of creativity. Thank you for your entry.
p1x3lruckus
11. Dec 2014 · 01:04 UTC
This game is really fun, and a clever use of the theme. I can only think of two things I didn't like, the first was having to restart the whole thing once you died, I think the same puzzles aren't fun to do over and over. The second is shooting, maybe you just wanted it to be a test of how many things a player can keep track of, but I think it made it significantly easier and didn't add much being able to clear the way instead of thinking a way around it. All in all though this is one of the best uses of the theme I've seen yet and I highly recommend it
🎤 yodamaster
11. Dec 2014 · 09:25 UTC
Hint: If you think you get "stuck" at level 3, take a closer look at the corners, there's some diamonds left to collect.
NuSan
11. Dec 2014 · 13:12 UTC
Great game ! It's become difficult realy fast, i cant imagine what would be 16 simultaneous plays. Keep up the good work
thopis
12. Dec 2014 · 09:25 UTC
Very good overall!nice use of theme and keeps you thinking!Great!
SaintHeiser
12. Dec 2014 · 16:08 UTC
Fantastic game! I realy like theme interpretation!
Good job, man!
Still can beat just three levels. Will keep it out!
jpmit
12. Dec 2014 · 22:43 UTC
Great entry. Really good use of theme. Fun and challenging. Well polished.
InToGames
13. Dec 2014 · 19:19 UTC
Really cool use of the theme -- well done! It's be nice to be able to dive into the higher difficulty levels.
Incredible Ape
13. Dec 2014 · 20:13 UTC
Really interesting take on the theme!
Chaoseed
13. Dec 2014 · 20:14 UTC
Ow, my brain!

This was really well done, though. ;) The controls were a bit slow, but in a way that was exactly appropriate for the gameplay. The fact that once you've solved a level the guy there stops is a very useful touch. The audio was great; the graphics were fine, a nice sort of psychedelic-retro thing. I wonder, though, is it actually possible to win the game? I suppose I'll have to trust you on that one. ;)
rantt
13. Dec 2014 · 20:16 UTC
Loved, this game. Retro graphics and music were perfect, and great use if theme. Really , great job! :)
Leo
13. Dec 2014 · 20:19 UTC
Great idea for the compo.
Elendow
14. Dec 2014 · 14:27 UTC
Really nice concept and really fun to play. Congratulations!
SIMON_SIMON
14. Dec 2014 · 14:34 UTC
Very clever use of the theme ! Nice puzzle too. I just have a suggestion : when you touch one of the bubble, it would be cool to not having to restart the entire game to discover the following levels. But I guess this super hard mode is inspired by classical older games, so it's a kind of nostalgic difficulty with have here ! ;D
DrGeraud
14. Dec 2014 · 14:46 UTC
Clever game mechanics !
AlbertoSM
14. Dec 2014 · 17:40 UTC
I only lasted until level 3 :(
Great idea, fits the theme and presents a good challenge!
torcado194
14. Dec 2014 · 22:16 UTC
really good! but got boring after a while, since you're basically replaying every level again, just with a new one added. I was also pretty laggy on my machine
dunin
15. Dec 2014 · 20:14 UTC
Woah my head! Loose at level 4. It's a good use of the idea of multiple levels where you have to play in the same time. But do you finish it? Is it possible?
MrBadIvan
17. Dec 2014 · 18:41 UTC
That great! Very cute old style graphics style and innovative mechanics, alot of fun as result=)
And music is great too!
lexi
21. Dec 2014 · 15:28 UTC
I loved the graphics and the overall game concept. Great take on the theme!