The escape is a lie? by Strandypants
The life on the factory was starting to be big a bolt in the crankshaft for you. One day you decided to sneak away and run towards freedom. Just follow the signs, get through the course as fast as possible, and maybe, just maybe, will you finally be able to breathe the all the fresh toxics the humans do. Good Luck!
Controlls are show on one of the screens to the right at the start of the game, if you cant see them it's:
Shift - Slide
Arrow Keys - Movement
Space - Jump
R- Restarts the game
Escape - Quits the game
Use your skills, wall jump and whatever you need to do to reach the end.
As I encountered some coding issues at the end, I was not able to put in a the kind of finish that I had planned, so as of now, this is a speedrunner.
Feel free to post your times in the comments to challenge other players.
Wall of fame:
ShellFish - 31:00:00
PsychoNull - 36:00:00
Robber - 43:43:42
Junuxx - 56:00:00
MrBadIvan - 35:80:00
Controlls are show on one of the screens to the right at the start of the game, if you cant see them it's:
Shift - Slide
Arrow Keys - Movement
Space - Jump
R- Restarts the game
Escape - Quits the game
Use your skills, wall jump and whatever you need to do to reach the end.
As I encountered some coding issues at the end, I was not able to put in a the kind of finish that I had planned, so as of now, this is a speedrunner.
Feel free to post your times in the comments to challenge other players.
Wall of fame:
ShellFish - 31:00:00
PsychoNull - 36:00:00
Robber - 43:43:42
Junuxx - 56:00:00
MrBadIvan - 35:80:00
| Windows | https://www.dropbox.com/s/l6z6frg1yzhy2po/Ludum%20Dare%2031%20-%20Strandypants%20adventures.exe?dl=0 |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=46627 |
Ratings
| Coolness | 65% | 3 |
| Overall(Jam) | 3.26 | 448 |
| Fun(Jam) | 3.14 | 434 |
| Graphics(Jam) | 3.65 | 320 |
| Humor(Jam) | 2.46 | 567 |
| Innovation(Jam) | 2.31 | 894 |
| Mood(Jam) | 3.03 | 504 |
| Theme(Jam) | 3.49 | 570 |
One thing that was weird is that you can jump up straight walls. I thought you had to jump from wall to wall, but up a single wall turned out to work too. Other than that, good job!
Dying was a bit problematic because there was no instant way of knowing that you'd died sonically or visually, and you were able to move around for a bit before the screen was reset. I also didn't think I should have died touching the side of the mallet/presser thing on the upper level. If you'd had time to do some kind of end-of-game animation that would have been nice, but I understand because I didn't have a game over screen either, haha.
Overall great job! I really liked the music.
Cool game, I was expecting horizontal platforms to carry me on while moving, that felt weird. cool graphics and audio. GG
My time is - 35:80.00