Cold Snap (Vegas rules) by mrspeaker
A good ol' (Vegas standard rules*) game of Cold Snap™:
* Spot the snowmen to progress.
* Click the cloth to shuffle.
* Clear some space with bombs.
Findin' glyphs in a sea of unicode - just like your gramps used to play.
* Spot the snowmen to progress.
* Click the cloth to shuffle.
* Clear some space with bombs.
Findin' glyphs in a sea of unicode - just like your gramps used to play.
| Web | http://www.mrspeaker.net/dev/ld31/ |
| Source (GitHub) | https://github.com/mrspeaker/ld31 |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=9199 |
Ratings
| Coolness | 46% | 1500 |
| Overall | 3.31 | 433 |
| Audio | 3.43 | 161 |
| Fun | 3.43 | 260 |
| Graphics | 2.96 | 637 |
| Humor | 2.75 | 380 |
| Innovation | 3.18 | 516 |
| Theme | 3.54 | 644 |
The game graphics and effects are nicely well polished.
The game starts to be very hard after 40☃, cards expand on the whole screen and that's a real challenge to find the ☃ to progress to the next level.
The game mecanisms are various and interesting: the bomb (I wish they was more!), remove a card (useful to see under it but becomes long after ~40☃), swap the z-index of cards to maybe a chance to see ☃ (worth it after 40☃),...
Cheers
Liked this a lot anyway, it was really relaxing!^^
Nice game idea. Not my type of game. But nonetheless good work :)
After 45 you start losing money, you must have luck. I got 50 snowmen with 2700 moneys.
Anyway I really enjoyed the game. I appreciate things the other commentators listed. Game is really polished and even though it's just "find a wally", you put inside many additional mechanism (cash, bombs, etc). Only one thing I don't understand: why standard cards gives me mainly +1$, but sometimes I loose 20$. Which one does it?
Fun and innovative