Pixel Adventure by Rnd

[raw]
made by Rnd for LD31 (JAM)
Inspired by Blue Ball Machine Factory animated gif
I make simple platformer, with entire game in one screen.
play as mini hero called 'pixel', crawl a dungeon in one screen.

the level design is still not finish cos I only had few times to work in it (my bad). but feel free to play it.. its pretty annoying LOL

arrow to move
Space to Jump

Ratings

Coolness 46% 1500
Overall(Jam) 2.64 923
Fun(Jam) 2.97 562
Graphics(Jam) 2.72 750
Humor(Jam) 1.85 799
Innovation(Jam) 2.30 897
Mood(Jam) 2.36 891
Theme(Jam) 3.63 424

Feedback

brokenbeach
08. Dec 2014 路 17:28 UTC
I don't know whether this was intentional but you can keep mashing the space bar to fly which makes the game exceptionally easy.
馃帳 Rnd
09. Dec 2014 路 01:41 UTC
yeap its bug (my bad)
floorman
09. Dec 2014 路 01:53 UTC
If I hit a spike I go back to the start...you bastard! lol.

Fun little game. =)
raincole
09. Dec 2014 路 01:59 UTC
Without abusing the 'flying' bug I have to jump very precisely. It's a little tedious.
Overall it's nice.
cyrixd
09. Dec 2014 路 02:53 UTC
Level layout was pretty thoughtful, with some more advanced checkpoints I think it'd be fun to keep trying the trickier jumps. Otherwise it has a nice pace to it!
flyingbear
09. Dec 2014 路 06:56 UTC
I'm really drawn to the idea of navigating a tiny character through an intricate map that all fits on one screen, and would love to play a more fleshed out version of this. Could really use checkpoints though, hitting a spike halfway through the map is really harsh.
Vidsneeze
09. Dec 2014 路 06:57 UTC
Wonderful platforming experience! i thought i had a double jump thing going on until i read the comments about the bug! Still pretty rock solid platforming though!
pjchardt
09. Dec 2014 路 06:58 UTC
Nice idea! I like the idea of a one screen platformer with a very small character. The controls were a bit too loose for me. Felt like you were using the Unity physics system. I would maybe suggest going with your own system, the unity system is a bit to sluggish in my opinion for precision platforming. Solid entry though :)
Gins
09. Dec 2014 路 07:50 UTC
Cool game, it really does have that ball machine aesthetic. The space bar flight bug makes the game easy, but also a lot less frustrating :D
Managore
09. Dec 2014 路 08:16 UTC
Like others have said, a few checkpoints would have been tremendously helpful, but even without them it's a fun game! Well done.
ramyaanudeep
10. Dec 2014 路 15:55 UTC
greatly done with pixels
brainstorm
10. Dec 2014 路 16:02 UTC
Innovation 1/5: It doesn't innovate at all.

Fun 2/5: It gets boring too fast because the lag of checkpoints.

Theme 3/5: It simply runs in a single screen.

Graphics 2/5: They are too simple, but well made.

Audio n/a: I can't rate that.

Humor n/a: I can't rate that also.

Mood 2/5: I've been a bit bored while playing.

Overall 2/5: A bit boring game, anyway with some work and checkpoints it could be great.
aaronjbaptiste
10. Dec 2014 路 22:15 UTC
Controls were pretty smooth. Needed a little bit more variation but I liked it nonetheless.
ChuiGum
11. Dec 2014 路 06:15 UTC
Good short simple game. You could jump constantly though, but it made it less frustrating for me. Good job
gameattack
14. Dec 2014 路 14:34 UTC
I like the minimalistic approach. black and white + 3 colours and everything small. It fits the theme pretty well. A goal other than just collecting coins would be nice ! Something that gives more motivation.
Searge
16. Dec 2014 路 11:33 UTC
Really nice game. I kept playing it for a little longer than planned.