{"author_link":"\/author\/thepelranthean\/","author_name":"The Pelranthean","author_uid":"41785","comments":[{"author_name":"jepster","author_uid":"45916","time":"Dec 8, 2014 @ 8:28am","epoch":1418026980,"text":"I like the idea! \r<br\/>Obviously, there's some stuff to work on, graphics, sound, but you managed to make a (procedural?) game that perfectly explains your idea. \r<br\/>\r<br\/>As for the gameplay, I reached level 23, and died mostly&nbsp;because I had a hard time seeing my movement, because it had zoomed out so much."},{"author_name":"The Pelranthean","author_uid":"41785","time":"Dec 8, 2014 @ 11:21am","epoch":1418037360,"text":"Thanks!\r<br\/>\r<br\/>I think I stumbled on a difficulty mechanic with the zooming outward. The only problem is that the character becomes only a pixel or less on-screen...\r<br\/>\r<br\/>It is procedural, except I'm not really taking advantage of that since only the middle piece is generated.\r<br\/>\r<br\/>Thanks for the comments!"},{"author_name":"Kim","author_uid":"44790","time":"Dec 9, 2014 @ 2:42pm","epoch":1418135820,"text":"Level 35, dont think I could've gotten further. I could barely see the character :P its a neat idea but lacking content."},{"author_name":"Anshul Goyal","author_uid":"18701","time":"Dec 12, 2014 @ 5:32am","epoch":1418362020,"text":"level 35!"},{"author_name":"dekart","author_uid":"14826","time":"Dec 16, 2014 @ 5:56am","epoch":1418709060,"text":"The idea is good, i like it"},{"author_name":"daviosmash","author_uid":"44180","time":"Dec 16, 2014 @ 7:51am","epoch":1418715960,"text":"It was fun, definitely had some issues with what I was seeing."},{"author_name":"maxmetallica","author_uid":"47374","time":"Dec 29, 2014 @ 10:03pm","epoch":1419890280,"text":"nice work"}],"images":["ld31\/41785-0fdd1ef89644113afdd9d8748f8b24f8.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/67604231\/LD31\/Revised.html","text":"Web"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/67604231\/LD31.zip","text":"Source"}],"metadata":{"g_key":"14024","g_author":"41785","g_event":"LD31","g_eventkey":"26","g_subevent":"COMPO","g_urlkey":"14054","g_title":"Screen Limiter","g_status":"UCHK1","g_place":"99999","g_commentcount":"7","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/41785-shot0.png-eq-900-500.jpg"],"text":"A platformer that zooms out keeping the entire game on screen as new levels are added.\r\n\r\nMade with Unity.\r\n\r\nCurrent high score: 60 levels.\r\n\r\nI fixed a few of the errors in the current version (after the time limit, but within 48 hours of starting). The original submission is here. (https:\/\/dl.dropboxusercontent.com\/u\/67604231\/LD31\/ScreenLimiter.html).","title":"Screen Limiter"}