{"author_link":"\/author\/kk\/","author_name":"KK","author_uid":"41800","comments":[{"author_name":"tonypai","author_uid":"43286","time":"Dec 8, 2014 @ 5:43pm","epoch":1418060280,"text":"Could you release web or other standalone version? I want to play your game, but I have no linux machine. :("},{"author_name":"KK","author_uid":"41800","time":"Dec 8, 2014 @ 7:32pm","epoch":1418066820,"text":"@tonypai\r<br\/>Sorry for late. Windows version is now on the battlefield! So fresh."},{"author_name":"woz","author_uid":"17629","time":"Dec 9, 2014 @ 9:51am","epoch":1418118360,"text":"Interesting idea. The sounds get kind of annoying though, to be honest"},{"author_name":"Jupitron","author_uid":"35249","time":"Dec 9, 2014 @ 5:34pm","epoch":1418146140,"text":"Short but really fun game, please add some music!!!"},{"author_name":"Frozen Fractal","author_uid":"7882","time":"Dec 10, 2014 @ 7:31pm","epoch":1418239560,"text":"I had to fix some symlinks, but even then it wouldn't work because libdump.so isn't packaged, nor installed on my system. From the directory that contains run.sh:\r<br\/>\r<br\/>$ ln -sf libSDL2-2.0.so.0.2.1 lib\/libSDL2-2.0.so.0\r<br\/>$ ln -s libSDL2_image-2.0.so.0.0.0 lib\/libSDL2_image-2.0.so.0\r<br\/>$ .\/run.sh\r<br\/>Error loading libdumb.so: libdumb.so: cannot open shared object file: No such file or directory\r<br\/>INFO: OpenAL opened OpenAL Soft.\r<br\/>INFO: Used ALURE version 1.2.\r<br\/>INFO: compiled against SDL version 2.0.3.\r<br\/>INFO: Linked against SDL version 2.0.3.\r<br\/>INFO: SDL_image linked version 2.0.0\r<br\/>Segmentation fault (core dumped)"},{"author_name":"KK","author_uid":"41800","time":"Dec 11, 2014 @ 7:45am","epoch":1418283600,"text":"@Frozen Fractal\r<br\/>I'm sorry about that, now I pack libdumb.so into my game. I think it would work now."},{"author_name":"plauk","author_uid":"42705","time":"Dec 11, 2014 @ 9:23am","epoch":1418289480,"text":"Ahhhh haaaha! I win! I killed the space elephant!\r<br\/>\r<br\/>That was way too short. :D"},{"author_name":"asobitech","author_uid":"11959","time":"Dec 11, 2014 @ 12:23pm","epoch":1418300280,"text":"Not a bad start, for your first Ludum Dare game.\r<br\/>Keep working on it, they'll get better and better, and also bigger."},{"author_name":"jangler","author_uid":"47063","time":"Dec 13, 2014 @ 7:59pm","epoch":1418500440,"text":"Functional game, decent graphics, and funny sound effects. Not much strategy involved, though--if you just keep clicking you'll always do fine."},{"author_name":"tonypai","author_uid":"43286","time":"Dec 17, 2014 @ 1:09am","epoch":1418778240,"text":"The turret is so small that I don't know what it is before shooting. But sound effect is very unique! And that does amuse me. XD"},{"author_name":"Creative Sectors","author_uid":"39230","time":"Dec 19, 2014 @ 1:26pm","epoch":1418995260,"text":"Holy Cow Crap! This is awesome! The sounds were so bad that I actually like them, it made me laugh!\r<br\/>\r<br\/>Kardfog&uacute; of Creative Sectors, out."},{"author_name":"Riocide","author_uid":"42069","time":"Dec 19, 2014 @ 2:31pm","epoch":1418999160,"text":"haha nice sound fx. At least the humour is there :D"},{"author_name":"BarrensZeppelin","author_uid":"8838","time":"Dec 19, 2014 @ 3:27pm","epoch":1419002520,"text":"Really cool game, and extra creds for programing it in C++ ;^)\r<br\/>\r<br\/>The graphics are incredibly neat and the sounds fit in perfectly. Of course it could've gone on longer with more variation, but it's really good for 48 hrs. :)"},{"author_name":"Pix3M","author_uid":"23547","time":"Dec 21, 2014 @ 12:49am","epoch":1419122640,"text":"I found the keyboard secret by digging into your source code. Press F~"},{"author_name":"01rafael","author_uid":"11984","time":"Dec 21, 2014 @ 12:56am","epoch":1419123060,"text":"So lovely graphics!"},{"author_name":"KK","author_uid":"41800","time":"Dec 21, 2014 @ 5:32pm","epoch":1419182820,"text":"BarrensZeppelin: Thanks! Make a game with my poor programing skill is a pain, lots of element I plan to make were canceled due to that:(\r<br\/>\r<br\/>Pix3M: I'm glad taht you find it!!"},{"author_name":"Shivur","author_uid":"36762","time":"Dec 21, 2014 @ 7:47pm","epoch":1419190920,"text":"Hilarious!"},{"author_name":"jtpup0","author_uid":"36526","time":"Dec 21, 2014 @ 8:36pm","epoch":1419193860,"text":"Quick and hilarious, I really liked this"},{"author_name":"Mathieu Muller","author_uid":"40544","time":"Dec 21, 2014 @ 9:10pm","epoch":1419195900,"text":"A bit too easy to be real fun; you should add more enemies. It's great for a first game (my first game didn't even had sound...). I understand you were alone to make all of this, you should have tried to be rated in the compo instead of the jam :)."},{"author_name":"tompudding","author_uid":"12467","time":"Dec 21, 2014 @ 10:31pm","epoch":1419200760,"text":"Nice sounds (mouth sounds are best sounds), though very easy!"},{"author_name":"Teejay5","author_uid":"16615","time":"Dec 22, 2014 @ 8:46pm","epoch":1419280860,"text":"This game displays much excellence in sound design"},{"author_name":"cxsquared","author_uid":"23711","time":"Dec 22, 2014 @ 9:34pm","epoch":1419283740,"text":"The game was fun but a little too easy. I really liked the sound effects though. Nice work."},{"author_name":"lekochen","author_uid":"12928","time":"Dec 24, 2014 @ 1:50pm","epoch":1419428700,"text":"Lol nice sounds."}],"images":["ld31\/41800-48bec0aef0eb40c4ae1ac405db1e59d8.jpg","ld31\/41800-9ac54b94eefc949b71c9c848c226c659.jpg","ld31\/41800-1b23651eec0181b1f506f34dfb574172.jpg"],"links":[{"url":"https:\/\/github.com\/TheKK\/GalaxyForce","text":"Source"},{"url":"https:\/\/www.dropbox.com\/s\/3ywy956wx3lnhgf\/GalaxyForce_win32.zip?dl=0","text":"Windows"},{"url":"https:\/\/www.dropbox.com\/s\/3s3gd9valeiumue\/GalaxyForce_linux.tar.gz?dl=0","text":"Linux"}],"metadata":{"g_key":"14041","g_author":"41800","g_event":"LD31","g_eventkey":"26","g_subevent":"JAM","g_urlkey":"14071","g_title":"Galaxy Force","g_status":"UCHK1","g_place":"679","g_commentcount":"23","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/41800-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/41800-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/41800-shot2.png-eq-900-500.jpg"],"text":"Shoot shoot shoot!!\r\n\r\nThsi is my first Ludum Dare game so it's kinda normal (and a little lame)\r\nBut keep in mind, all we need is just having fun!! And make games is fun, right?\r\n\r\nControls:\r\nMove mouse to aim, click to shoot. \r\nAnd one keyboard secret, try to find it =)\r\n\r\nGame goal:\r\nDestroy  60 enemies and you win!\r\n\r\nMade using :\r\nCode:\r\n- Vim\r\n- GCC\r\n\r\nImage:\r\n- Aseprite\r\n\r\nSound:\r\n- Audacity\r\n\r\nLibraries:\r\n- SDL2\r\n- SDL_image\r\n- OpenAL soft\r\n- Alure\r\n\r\nFood:\r\n- Coke\r\n- Hamburger\r\n\r\nOther\r\n- Love (I mean the feeling from my heart, not the game framework \"love 2D\" =p)\r\n\r\nNote\r\n1. I'll compile Windows and OSX version of my game as soon as possible, please give me some time to rest(Windows version is out!)\r\n2. If you find something go wrong in game, feel free to tell me.\r\n3. Sorry for the dirty code, if you're looking for great game code to learn, not this one.","title":"Galaxy Force"}