Summoned by jelly

[raw]
made by jelly for LD31 (COMPO)
Summoned is an exploratory, platformer in a very small space. Mostly it's about jumping around and being a cute demon.

The game's story, which didn't quite make it in is that a little girl summons you to help her. With what? Oh destroy her evil imaginary haunts and kick back and eat berries together. That's the source right there.

It was my first LD and I had a blast. I plan to continue developing it because I'm happy with the idea and I like the world. So please enjoy it too!

Ratings

Coolness 67% 3
Overall 2.97 789
Audio 2.53 661
Fun 2.50 1005
Graphics 3.13 533
Humor 2.21 754
Innovation 3.21 495
Mood 2.90 586
Theme 3.58 592

Feedback

tigerbyte
08. Dec 2014 · 03:54 UTC
I keep falling off!

And then I figured out that I could hit enter and pull the platforms to me. And then I still kept falling off!
(neat game)
JayCee23
08. Dec 2014 · 03:56 UTC
Everything is black?
pjchardt
08. Dec 2014 · 04:00 UTC
Nice mechanic and solid style. My only criticisms are that having to start over was a bit frustrating, and I either did not do something or there is no win condition. Nice work!
mahalis
08. Dec 2014 · 04:32 UTC
I can't get very far in this - the orthographic camera makes it really hard to tell whether a platform can be jumped to :(
mickanio
08. Dec 2014 · 16:06 UTC
i got all the berries! i love how this looks. Woo! Music is great too
mattytime
08. Dec 2014 · 17:42 UTC
wow i'm so intrigued by this world can't wait to see what happens if you continue developing this :-D the sounds/music and animation are so nice.
MrLeePerry
09. Dec 2014 · 03:00 UTC
Nice! I wish the controls didn't require me to move on diagonals, it makes jumping awkward, but overall it was a neat little setting. Good job!
LexGear
09. Dec 2014 · 05:55 UTC
Great effort for your first LD! *CLAP* *CLAP* *CLAP* *CLAP* *CLAP* *CLAP* *CLAP* *CLAP*
CullenCoyote
09. Dec 2014 · 05:56 UTC
Doesn't render correctly in the webplayer for me, but the screen shots are mucho sex
prymidion
09. Dec 2014 · 05:58 UTC
Very funky. Nice (and bizarre) visuals. I like the "summon platforms" mechanic.

It's a little hard to tell where to jump-- judging depth is kind of tricky.
Aevek
09. Dec 2014 · 05:59 UTC
I really love the mechanic of moving the platforms to you. That felt really cool, and I would love to see where you can take it if you continue to develop it. The sections that required more old-school platforming were tricky, largely I think because of the isometric camera view meaning there was no depth perception. I was able to complete it, but I had to start over a few times simply because the platform was actually not where I thought it was.
stalker1586
09. Dec 2014 · 06:03 UTC
You should make good tutorial. Music so annoying... But idea is cool! And thinkable gameplay.
baseteam
09. Dec 2014 · 09:24 UTC
so much lags :(
sharpcoder
09. Dec 2014 · 18:54 UTC
Fun game! While I did not do very well at first, I had fun playing it and eventually I figured it out but still didn't do very well haha. I liked the challenge though :)
Macecraft
09. Dec 2014 · 18:58 UTC
An overly frustrating game had it not been for the pull platforms key! That was a great feature! I really enjoyed that. The art gave me a bit of a headache, but I liked the main character. Really great way to add a twist to a genre. Nice going!
trykondev
09. Dec 2014 · 18:58 UTC
I really enjoyed the look, and the character is great! I also did not figure out for a while that you could summon the platforms to you. Even after discovering that, the movement controls are a bit clunky feeling but overall great work!
qristofer
09. Dec 2014 · 19:00 UTC
Nice looking, the challenge lies in finding the 3D-position of the platforms. Very, very tricky. Good job!
Derezzer
10. Dec 2014 · 20:49 UTC
Nice! Took me a little bit to figure out the summon platform mechanic, but I thought it was really cool. To the people with perspective problems, I noticed that there was a light emanating from the character that clearly showed where the platform was situated in relation to the character. Awesome job all around!
Elendow
11. Dec 2014 · 19:38 UTC
A bit hard but fun. The perspective makes it even harder but I suppose is intended.
GarethIW
11. Dec 2014 · 20:13 UTC
Enjoyable once I worked out how to move around. Couldn't get to the last bush though :(

-C
cabezotta
11. Dec 2014 · 23:23 UTC
Very weird! but great idea, it fits very nice with the theme! good work!
Kate Kligman
12. Dec 2014 · 06:48 UTC
Very colorful -- I liked the graphics of the player.
ezrmax
13. Dec 2014 · 00:32 UTC
crushing it jellybones! difficult as always :) but life is difficult :(
LonelyTimeLord
23. Dec 2014 · 19:40 UTC
Cute graphics
veryveryfamous
28. Dec 2014 · 19:28 UTC
Love this little world, love the music but I'm still fighting to reach that last platform!

Anyone got a hint?!