Forsaken by sarfish

[raw]
made by sarfish for LD31 (JAM)
You need to declutter this house. You wonder what kind of person the former resident was.

Move around and search for things that could give you hints on the former resident.

(Sorry for every bug. We needed more time. A lot more time. And better english skills.
Also, this was my first game jam and my second time coding a game!)

hint: there are different endings depending on your thoughts.

concept, idea: anna prem, sarah hiebl, dorothea prem
artwork: anna prem & dorothea prem
music: stefan putzinger
programming: sarah hiebl (@inyoursigh)
additional programming: gregorg

(you can quit the game with 'escape')
after the letter, the game is finished. hadn't time to do a proper "you've finished the game!" ending.

update: fixed the camera movement, but you have to play (if you're on windows) with a mouse! touchpads won't really work with the controls. don't have enough time on my hands to figure out why! don't know how it's on linux though. let me know in the comments if the camera movement worked for you!

Ratings

Coolness 50% 3
Overall(Jam) 3.55 233
Audio(Jam) 3.29 268
Fun(Jam) 2.83 672
Graphics(Jam) 4.61 20
Humor(Jam) 2.87 357
Innovation(Jam) 3.39 295
Mood(Jam) 4.03 32
Theme(Jam) 3.35 681

Feedback

RetributionStudios
09. Dec 2014 · 03:15 UTC
Nice work! Great game!
cyrus
09. Dec 2014 · 03:24 UTC
Got a bit of a headache from the UI when scrolling around and searching the room. Nice drawings! Missing some kind of game aspect / challenge...
SarahFrisk
09. Dec 2014 · 03:26 UTC
Great art, although quite creepy!
Wolfgang_
09. Dec 2014 · 03:26 UTC
Very beautiful game. I wasn't sure how long to keep going. Atmosphere and graphics were perfect, and the camera movement was great.
Taldius
09. Dec 2014 · 03:27 UTC
I really like the concept of the game!

The result depends on your answer if I understand ?
Because I really felt like ruining a relationship with some of my answers and I felt guilty about it ...

Anyway, it's a really good experience :D
DA_KID
09. Dec 2014 · 03:28 UTC
I couldn't close the game. It's pretty interesting, but the controls are way too sensitive, it's hard to look around without just going everywhere, and it seems like the objects are in random places. I just ended up clicking at random and going through the house. If you fixed the control issues, this would be a really interesting game.
brogrammers
09. Dec 2014 · 03:28 UTC
loved this, very original. 5/5 on graphics and mood, for me. Only one flaw: the camera moves too fast! It gives me headaches!
error031
09. Dec 2014 · 03:29 UTC
Graphics are outstanding!
rurounikz
09. Dec 2014 · 03:30 UTC
I loved the concept, the art of the environment and the music which was very immersive. I understood the concept, but thought the controls were too fast and it was not clear what was clickable and what wasn't.

Congrats! :D
Crushenator
09. Dec 2014 · 03:30 UTC
I liked this quite a lot. Best illustration I've seen so far. I felt like I was just clicking around randomly. I felt like I needed a visual queue for what I was looking for next.
Kate Kligman
09. Dec 2014 · 03:33 UTC
Loved the sound and mood! The game has real atmosphere. Had some issues with the scrolling and controls.
gquibao
09. Dec 2014 · 03:39 UTC
Awesome graphics! Really immersive. Great audio! I had a small problem when I read a letter and couldn't close it, but the game is really great!
MrMordem
09. Dec 2014 · 03:42 UTC
Good game, it's make me crazy with my mouse!
dalbinblue
09. Dec 2014 · 03:46 UTC
Simply stunning artwork especially for the time limit. I only ran through the game once but I'm guessing the ending note changes based on what you pick (kind of like a perverse personality test). If I get time I may run through again.

The only think I had issue with is the controls. At least on my machine, the game would auto-scroll based on where the mouse was, rather than scroll as you moved the mouse. As a result you couldn't stop the scene, and the game actually started to make me feel motion sick as a result (which is surprising for what is a static image).
sorlok
09. Dec 2014 · 03:46 UTC
Great entry; would love to see it expanded upon and released! A few things:
1) Not too much to do (I realize you ran out of time.)
2) That's one huge "screen"!
Antworks Studio
09. Dec 2014 · 03:59 UTC
Pretty nice! The looking around is a bit too sensitive and most of the time I didn't actually see what I found before finding it :P
Rushout Games
09. Dec 2014 · 04:02 UTC
The graphics are really good, i liked so much how it was made, the scenario and the objects, very cool!
But sometimes when i find a letter or something to read, i can't skip the words screen and i can't do nothing, just read the letter, can't return to the objects searching :\
the idea is very nice, and the ambient seems very creepy *-*
i´m looking for the complete version ;D
miascugh
09. Dec 2014 · 10:20 UTC
Really enjoyed the mood of it all. Well done! Agreed, that the panning could have required a bit of higher threshold before it gets going, but it wasn't a deal breaker.

Great job!
Team BluCookie
09. Dec 2014 · 12:38 UTC
I liked how you encouraged self-exploration in the text answers. The artwork is absolutely stunning!
More interaction would've been nice.
Mike Mezhenin
13. Dec 2014 · 20:30 UTC
This is so good.
Steven Colling
14. Dec 2014 · 16:52 UTC
I had the same bug where I wasn't able to continue to play after clicking on a letter. Anyway, the art is beautiful!
🎤 sarfish
14. Dec 2014 · 18:01 UTC
well, that's not a bug, it's the ending. if we had more time, we would've made this more clear :D
mathmadlen
18. Dec 2014 · 23:12 UTC
Your art is lovely disturbing or /disturbingly lovely/! The way your idea worked with the theme was pretty clever. I wish the 'clues' were a little easier to find - I ended up furiously clicking around everything.