OneView by Ciaran Lyne

[raw]
made by Ciaran Lyne for LD31 (COMPO)
So yeah!
I finished the compo for once!
I spent most the time on the music and twitter stuff so enjoy!

Twitter: https://twitter.com/CiaranTheLyne

I can code 9 different languages so if you ever need a developer for a project send me a message on here or tweet me.

Ratings

Coolness 82% 2
Overall 2.58 1080
Audio 3.50 116
Fun 2.48 1016
Graphics 1.91 1160
Humor 1.61 922
Innovation 1.89 1172
Mood 2.19 1052
Theme 3.33 877

Feedback

jthistle
09. Dec 2014 路 07:22 UTC
Is the source included? Because if it isn't you need to include it.
馃帳 Ciaran Lyne
09. Dec 2014 路 07:25 UTC
Should be. If it isn't I will add it. Must of forgot.
cmdr
09. Dec 2014 路 07:26 UTC
First off, I really really liked the music that went with this. The game was simple but fun! I think my one suggestion would be to make it harder quicker, it took 10 waves or so before I really felt like I was having to dodge enemies. Nice work!
rzuf
09. Dec 2014 路 07:33 UTC
Simple, but fun.
lion123
09. Dec 2014 路 07:40 UTC
I liked the music and post to twitter feature :) I was first with your hashtag though
AndresGames
09. Dec 2014 路 07:40 UTC
Liked it, seemed really easy until wave 15. It also said something about score on top right but didn't see it. Also LOVE that you integrated twitter effectively. Facebook didn't work for me though.
keyle
09. Dec 2014 路 07:48 UTC
Great music! The game needs to ramp up difficulty faster. Maybe be faster to start with, maybe have yellow snakes change lanes sometimes.
GrabenGroup
09. Dec 2014 路 07:48 UTC
also think it could be harder earlier.
nice little game :)
lekochen
09. Dec 2014 路 07:56 UTC
Enemies could have more variety. Music is great, well done.
Sh1rogane
09. Dec 2014 路 07:59 UTC
Great music! Fun little game that could be harder earlier on.
kiririn51
09. Dec 2014 路 08:08 UTC
Nice music and simple gameplay. It would be fantastic if the game started getting difficult a bit sooner ><
aeveis
09. Dec 2014 路 08:45 UTC
I liked the music! I think the ramp up could be faster. I mostly stayed in the middle and didn't move around much, and got up to wave 13 that way.

Yeah, for the compo you also have to include the source.
馃帳 Ciaran Lyne
09. Dec 2014 路 15:29 UTC
Source is now downloadable.
馃帳 Ciaran Lyne
09. Dec 2014 路 17:53 UTC
I have made an update to the game and added new features. I will be posting this on indiedb and my twitter in a day or two. @CiaranTheLyne
ItyBity8Bit
10. Dec 2014 路 00:43 UTC
What a great game! The music is fantastic. The game play is good, though I should feel like I need to move a bit more often.
gana0
10. Dec 2014 路 16:38 UTC
The music for the game was EXCELLENT, especially the title screen. The game wasn't very difficult and I didn't see a score in the top right at the end. Overall, a nice little game.
oh_andrej
10. Dec 2014 路 16:43 UTC
Time spent on the music was definitely worth it, it's great. The game itself is simple and fun; however it starts out a bit slow and takes a while before it gets going. Then again I am sort of a masochist in that regard, so don't take my word for it :P
max_peabody
10. Dec 2014 路 17:05 UTC
Gameplay could stand to be a lot faster. Love the music.
banana4life
13. Dec 2014 路 14:08 UTC
Would have liked more types of enemies.
Music is really good!
Hempuli
13. Dec 2014 路 14:26 UTC
The music is great! I couldn't really notice any structure in the wave mechanic, and the game got harder pretty slowly, but after wave 10 or so it got very interesting. I couldn't see my score after dying, though?
ramonparaiba
13. Dec 2014 路 14:40 UTC
I love minimalist games! COngrats, dude
loopinlouie
14. Dec 2014 路 14:05 UTC
Music is rad! That is the best part. The game concept is pretty good, but overall it seems like for a while I was doing almost nothing to avoid them, and then eventually there was nothing I could do to avoid them. Right in between those two, there was a sweet spot where I had to dodge but didn't feel boxed in. The lack of textures I am ok with in this game because the colors are highly stylized. I only wish the little red square had an afterimage trail based on which direction you moved. :) Without the music this would have felt pretty bland, but the music was really good, so it felt pretty active, and gave these rectangles some personality.