105.2fm by Verz
Truelly WEIRD game about the *boring* life of a gas station attendant.
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https://soundcloud.com/beicoli/gasoline
edU Verz - Design, Code, Art
Bakir Khawam - Art, Writting
Beicoli - Music
Pablo Martín Atanes - sfx
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https://soundcloud.com/beicoli/gasoline
edU Verz - Design, Code, Art
Bakir Khawam - Art, Writting
Beicoli - Music
Pablo Martín Atanes - sfx
(No mouses were hurt in this comment)
I refrained for a long time. Just threw the yo-yo, and learned to improvise some tunes with the Ukulele and the few good chords that came through on the radio. I like how they were tuned to the same key!
The denouement at the end was interesting in how it got every bit as monotonous as the gas-pumping. I stopped paying attention to their stories and carefully picking "deserving" targets, and just shot anyone. The faces blurred together. And then the actual ending just accentuated that.
Just for personal preferences in games (not really relevant to this as an art piece), I'd like to see more feedback for making the Ethical choice, beyond getting egged on by the Temptation Vulture. Something like how Papers Please handles moral choices within a monotonous-seeming game structure. Without an option to make a lasting "good" choice, the decision to start going on a killing spree feels forced or artificial. It's the only meaningful way the game leaves us to interact with it, you know?
Anyway, this was a solid, evocative piece. Thanks for putting it together.