{"author_link":"\/author\/alecmilne\/","author_name":"alecmilne","author_uid":"44610","comments":[{"author_name":"asobitech","author_uid":"11959","time":"Dec 9, 2014 @ 9:12am","epoch":1418116020,"text":"insane, playing as a pixel on a retina display of a macbook pro."},{"author_name":"rzuf","author_uid":"1349","time":"Dec 9, 2014 @ 9:39am","epoch":1418117640,"text":"Wow. It's so huge and tiny at the same time :D"},{"author_name":"PlonkyDonkey","author_uid":"26938","time":"Dec 9, 2014 @ 10:08am","epoch":1418119380,"text":"I seemed to get spawed into the platform, love it though.. Great work :)"},{"author_name":"Hammers","author_uid":"45416","time":"Dec 9, 2014 @ 10:38am","epoch":1418121180,"text":"Yep some great &quot;pixel art&quot; :P I like the idea. I think it would be nice if you could see how much jetpack fuel you have left via a bar on screen or something. That way you know when you're going to be landing again. Also it's pretty hard to see the enemies, but I guess that's kinda hard to avoid when they're all 1 pixel tall!"},{"author_name":"lisac","author_uid":"43891","time":"Dec 9, 2014 @ 10:40am","epoch":1418121300,"text":"Excellent take on the theme."},{"author_name":"Emkani","author_uid":"18105","time":"Dec 9, 2014 @ 11:50am","epoch":1418125500,"text":"Nice idea but found it hard to control and get what was going on, the concept is great."},{"author_name":"Forge","author_uid":"47598","time":"Dec 9, 2014 @ 11:51am","epoch":1418125560,"text":"Nice art and great concept.\r<br\/>I found the controls to be very difficult to work with and if im completly honest I didnt know what was going on 90% of the time (but that could just be lack of sleep :))\r<br\/>On the whole good entry and I can see its potential."},{"author_name":"EquipeJAM","author_uid":"46706","time":"Dec 9, 2014 @ 11:51am","epoch":1418125560,"text":"taking pixel art to a whole new level!"},{"author_name":"jellyislovely","author_uid":"12508","time":"Dec 9, 2014 @ 12:55pm","epoch":1418129400,"text":"Great fun and brilliantly difficult. Really liked the swarms of enemies that surprise you. A couple of indicators to health \/ jetpack status would be handy."},{"author_name":"Luke Molnar","author_uid":"26708","time":"Dec 9, 2014 @ 1:21pm","epoch":1418130960,"text":"The game was finding the player... i seriously couldn't find. I saw a little dot at one point but other then that i lost it. flickered away."},{"author_name":"Kovalsky","author_uid":"46890","time":"Dec 9, 2014 @ 1:24pm","epoch":1418131140,"text":"I did not see the character as a result of one and a half minutes , it is difficult to understand what is going on among pixels"},{"author_name":"alecmilne","author_uid":"44610","time":"Dec 9, 2014 @ 1:40pm","epoch":1418132100,"text":"The player has a blue glow around them. Try jumping to spot yourself easier."},{"author_name":"thatwhichis","author_uid":"23194","time":"Dec 9, 2014 @ 6:05pm","epoch":1418148000,"text":"Dropped to 1024x768; it DOES make the game much easier!"},{"author_name":"alecmilne","author_uid":"44610","time":"Dec 9, 2014 @ 6:38pm","epoch":1418149980,"text":"I think we have made one of the few games that gets harder on a better pc."},{"author_name":"Krz","author_uid":"47005","time":"Dec 9, 2014 @ 6:40pm","epoch":1418150100,"text":"Took me a while to find the player or where to go. Could have used some instruction. The maze looks well constructed and designed and I especially like the background scenery."},{"author_name":"Nitrodeus","author_uid":"26906","time":"Dec 9, 2014 @ 6:46pm","epoch":1418150460,"text":"Wow literally &quot;Entire Game on One Screen&quot; :p I really like the concept. I had trouble finding the player at the beginning though"},{"author_name":"alwaysinbeta","author_uid":"9420","time":"Dec 10, 2014 @ 2:38pm","epoch":1418221980,"text":"I applaud the idea but the characters being so tiny made it kind of difficult. I don't think the photographic background helps, something more flat would make it easier to see the characters."},{"author_name":"Team Flashlight","author_uid":"47542","time":"Dec 11, 2014 @ 3:29am","epoch":1418268240,"text":"It took me a while to find where I am when begin the game (even with the blue aura)... The moving sound could be a little bit too loud. Overall a nice game, and --- so pixel :D"},{"author_name":"Pfilzweg","author_uid":"46047","time":"Dec 12, 2014 @ 6:16pm","epoch":1418407860,"text":"I like the idea, but the controls suck dude."},{"author_name":"nuqu","author_uid":"47189","time":"Dec 12, 2014 @ 6:16pm","epoch":1418407860,"text":"Its cool, but tough to play, did you make the background music yourselve? Its okay, but you do better!"},{"author_name":"alecmilne","author_uid":"44610","time":"Dec 13, 2014 @ 2:20pm","epoch":1418480100,"text":"@nuqu - Holley Gray made us all the music and sounds for the game during Ludum Dare."},{"author_name":"peterthehe","author_uid":"46596","time":"Dec 14, 2014 @ 1:17pm","epoch":1418562720,"text":"Amazing"},{"author_name":"Kopeph Developers","author_uid":"47032","time":"Dec 28, 2014 @ 7:07am","epoch":1419750120,"text":"The collision detection is broken and the movement controls are frustratingly bad. There doesn't appear to be any particular goal to this game. But the art is good."},{"author_name":"egor-idiot","author_uid":"23565","time":"Dec 29, 2014 @ 5:21am","epoch":1419830160,"text":"Crazy game %)"}],"images":["ld31\/44610-948c7403bcc91caa71f9ea1ae9b65cf5.jpg"],"links":[{"url":"http:\/\/jetpackbhutan.com\/","text":"Web"}],"metadata":{"g_key":"14089","g_author":"44610","g_event":"LD31","g_eventkey":"26","g_subevent":"JAM","g_urlkey":"14119","g_title":"Jetpack Bhutan","g_status":"UCHK1","g_place":"606","g_commentcount":"24","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/44610-shot0.png-eq-900-500.jpg"],"text":"Taking pixel art to its logical conclusion.\r\n\r\nJetpack around a fantastic Bhutan mountain landscape picking up the golden Buddha's and avoiding the various enemies.\r\n\r\nOh, and you are only 1 pixel tall, and so are the bad guys. Enjoy!\r\n\r\nArrow keys to move around. Left CTRL to attack. Only 8 seconds of jetpack fuel at a time, recharges when not flying. Player has a blue glow to help spotting.\r\n\r\nPlay at a low resolution for an easier game.\r\n\r\nCredits:\r\nJames Coote - Lead Coder\r\nMartin Pitt - Physics & AI\r\nAlec Milne - Art & procedural generation\r\nHolley Gray - Music & sound effects","title":"Jetpack Bhutan"}