Catapult Whack-A-Mole by Absor
Control with WASD and mouse. Mouse right for camera control and mouse left for shooting.
A learning experience with PlayCanvas which I had not used before.
End result: I don't like PlayCanvas. Everything is just hard to use and mistakes are easy to make. This is why I'm giving up long before the deadline (it is not fun to use bad tools, making something bad doesn't really matter).
Features:
- wheel rolling based on movement (hard to see because they're just cylinders)
- mostly basic shapes used (didn't want to touch modeling tools)
- wheels leave marks
- reloading catapult (with which you probably won't hit anything)
- animations done in code
- blood particle effects
- no objectives
A learning experience with PlayCanvas which I had not used before.
End result: I don't like PlayCanvas. Everything is just hard to use and mistakes are easy to make. This is why I'm giving up long before the deadline (it is not fun to use bad tools, making something bad doesn't really matter).
Features:
- wheel rolling based on movement (hard to see because they're just cylinders)
- mostly basic shapes used (didn't want to touch modeling tools)
- wheels leave marks
- reloading catapult (with which you probably won't hit anything)
- animations done in code
- blood particle effects
- no objectives
| Web | http://playcanv.as/p/WPoP45TC/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=45226 |
But I can't hit anything.