Screen Space: 0 by noahm

[raw]
made by noahm for LD31 (COMPO)
I was able to implement the gameplay systems that I wanted, but I didn't have the time or the skills to write a story around it and actually make it interesting. Hopefully the little bit that is here will demonstrate the concept I was trying to get across.

Ratings

Coolness 22% 2152
Overall 3.16 599
Fun 2.84 793
Innovation 4.05 66
Mood 3.44 168
Theme 4.05 130

Feedback

OpenGL
08. Dec 2014 路 04:00 UTC
When I click move hand, it's nothing happen. Mac OS X Safari
ThatNaughtyPanda
08. Dec 2014 路 04:18 UTC
Pretty clever idea, I like it.
Spacemyname
08. Dec 2014 路 04:20 UTC
Great change of pace to normal text based adventure games, though nothing happens when you get to move hand
locknic
08. Dec 2014 路 04:23 UTC
Very interesting concept indeed. So abstract that it was hard to understand, but it really did have the theme right in the heart of it.
馃帳 noahm
08. Dec 2014 路 04:25 UTC
@OpenGL fixed a couple of things for safari so it should be a little more obvious what is happening.
BlackBulletIV
08. Dec 2014 路 09:22 UTC
Interesting concept. Everything got so tiny after a few resets though.
Terrabalt
08. Dec 2014 路 09:26 UTC
Is pressing restart every time it get full nesscesary? because not everybody like backtracking
Proximal Pyro
08. Dec 2014 路 09:47 UTC
I can't seem to scroll down. Is this a bug? The concept of a text adventure is nice tho!
Murchurl
10. Dec 2014 路 05:07 UTC
Simple design. Haven't seen a text based game in a while, nice job!
mrexcessive
10. Dec 2014 路 19:00 UTC
Hi there. Nice looking, nothing after Open Eyes though, Move Hand does nothing. Some quiet music or mood setting sounds be nice. Along with rest of story, good job so far.
Raiyumi
10. Dec 2014 路 22:18 UTC
Interesting concept for a text-based game. I like it!
alvarop
11. Dec 2014 路 00:33 UTC
The idea is pretty clever and what you have now gets across what you were trying to do. One thing that I really like is that, even though it's a text game, I don't have to guess the commands, you give them to me and you expand them as I go through the game more and more. I like the concept and enjoyed its implementation.
alfadur
12. Dec 2014 路 01:47 UTC
> get back to work
That action doesnt apply at the moment.
:D

Cool adventure idea, I think if it was to be extended it would be nice to have some ways to recover a bit of screen zooming, right now it gets out of hand pretty quickly.
SK16 Games
12. Dec 2014 路 16:35 UTC
Well, that was a really fun idea. Entire game on one screen, so when the text has filled the screen you have to restart, I like it :) But when I have done the Go To Sleep, all the others says "That action doesnt apply at the moment." so I'm stuck.
little-burrito
12. Dec 2014 路 17:17 UTC
Awesome interpretation of both the theme and text based games! I really like the premise of the gameplay where you have only one screen, but it can fit more and more as there's more and more you can do. Really cool, well done! My game is also text based, but with quite a different take on it, you're welcome to check it out if you want to :)
ZNCatlaw
12. Dec 2014 路 17:39 UTC
I like it as is: it tells a true story, and so few games do that these days. Every time the screen shrunk away again, the words getting smaller and harder to see, I couldn't help but laugh and nod my head. Yes, noahm, _yes_.
bushmango
12. Dec 2014 路 18:30 UTC
interesting concept