Mini Thief by gebirgsbaerbel
Steal the diamond and escape unharmed. While the guards are beyond stupid, it is still not as easy as it sounds.
Tip: You can avoid guards especially the first one by observing the direction they turn into. You can always hide behind their backs.
Also look out for secret exits :D
Controls: arrow keys and E to switch of lights when standing next to a button.
Tip: You can avoid guards especially the first one by observing the direction they turn into. You can always hide behind their backs.
Also look out for secret exits :D
Controls: arrow keys and E to switch of lights when standing next to a button.
| Web | http://tinyurl.com/LD31Minithief |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=6187 |
Ratings
| Coolness | 71% | 3 |
| Overall(Jam) | 3.00 | 679 |
| Audio(Jam) | 2.11 | 642 |
| Fun(Jam) | 2.90 | 615 |
| Graphics(Jam) | 2.71 | 755 |
| Humor(Jam) | 2.31 | 643 |
| Innovation(Jam) | 2.63 | 758 |
| Mood(Jam) | 2.59 | 809 |
| Theme(Jam) | 3.63 | 424 |
Also, if you fail a few times, by the time you get to the very left side of the level, the game becomes super stuttery. I suspect there may be some sort of memory leak and/or really high CPU usage that doesn't seem to happen with most other Unity entries. Maybe check if you are creating and/or processing new objects repeatedly, and try not to do that if so.
Really hard, requires some practice to get around the guards.
Keep up the good work!
If the view were a bit less, like 165 or so, then there'd be a bit of a dead zone that you could hide in. Maybe this version of the game would be too easy, I don't know. But it would be more positional. Currently it's very much a reflex thing instead of a thinking game.
Another solution you could try would be to slow the pace of the turning.
Sorry, I did try a whole lot of times and while I could get past the first guard, I never got past the second.
Very nice idea and I think a few small tweaks could open it up for me to enjoy properly.
the first guard was pretty hard indeed at first i couldn´t pass then i read your instructions, few but gave me enough clue to pass him, the rest was pretty easy with turning off the light. Also i think the "secret" passages were to easy to see if you lock closely (they are a bit more transparent so i found them all ;D). My last point is a "hey you got is safely) would be nice, thought the cop got me while walking through the secret exit and i retried but the 2nd time I´m 100% sure the cop didn´t see me so it must be the lack of a endgame scenario
But only minor things, all in all a pretty good game !
ps.: you see the connections better if you turn off movable iceshells snow and water :D