Mini Thief by gebirgsbaerbel

[raw]
made by gebirgsbaerbel for LD31 (JAM)
Steal the diamond and escape unharmed. While the guards are beyond stupid, it is still not as easy as it sounds.

Tip: You can avoid guards especially the first one by observing the direction they turn into. You can always hide behind their backs.

Also look out for secret exits :D

Controls: arrow keys and E to switch of lights when standing next to a button.

Ratings

Coolness 71% 3
Overall(Jam) 3.00 679
Audio(Jam) 2.11 642
Fun(Jam) 2.90 615
Graphics(Jam) 2.71 755
Humor(Jam) 2.31 643
Innovation(Jam) 2.63 758
Mood(Jam) 2.59 809
Theme(Jam) 3.63 424

Feedback

dearenot
09. Dec 2014 · 10:31 UTC
too difficult, i thought i'd stuck at the first guard, but i really liked stealth concept
Absor
09. Dec 2014 · 10:34 UTC
The guards should have narrower field of views and move a bit more.
OttersDen
09. Dec 2014 · 10:38 UTC
Oh I was so close! The game is fun. Tensions build up as you progress. I personally had very bad framerate issues. Not sure if that is a sign of code inefficiency or a sign of me having a bad computer.
dsoft20
09. Dec 2014 · 12:24 UTC
Unlickly I can't get past the first guard, but I think that the game have a lot of potential!
Sharky
09. Dec 2014 · 14:54 UTC
Too hard with lack of instructions
Maurogik
10. Dec 2014 · 19:42 UTC
The game looks nice and the controls are good, I couldn't get very far either, so I can't really say mush more than that.
Shimone
10. Dec 2014 · 20:47 UTC
The first guard was very difficult and a slower start would have been better, but it was fun to play. Short but intense.
hexagore
10. Dec 2014 · 20:47 UTC
Very different sort of mechanic for a stealth game like this. It actually became far more twitchy than I expected... waiting for them to turn then quickly running. Interesting!
BlueTheLemon
11. Dec 2014 · 15:01 UTC
Good game man ! I found the secret passage. So pround of myself ! The fact that the character is spinning when you press another direction is kinda weird but don't actually harm the gameplay. A Little more sound and that would be good !
playvue
11. Dec 2014 · 15:59 UTC
Abs LOVE stealth games. But, yeah, the second guard is simply too hard!
alfadur
11. Dec 2014 · 16:15 UTC
Great stealth game! Slipping past the guards and running off to hide in the secret room feels quite good.
sharp911
11. Dec 2014 · 17:06 UTC
Very hard to play. I couldnt make it past the second guard. But all in all. a good game. Good job
GAFBlizzard
12. Dec 2014 · 23:25 UTC
Pretty well-implemented but super difficult. Close accuracy being almost required makes for a lot of retries and waiting.

Also, if you fail a few times, by the time you get to the very left side of the level, the game becomes super stuttery. I suspect there may be some sort of memory leak and/or really high CPU usage that doesn't seem to happen with most other Unity entries. Maybe check if you are creating and/or processing new objects repeatedly, and try not to do that if so.
Backterria
13. Dec 2014 · 05:57 UTC
It's a little hard but it's a nice entry!keep up!
Sublustris
14. Dec 2014 · 18:39 UTC
Very difficult :(
Team Klappermann
14. Dec 2014 · 20:15 UTC
Nicely done!
Really hard, requires some practice to get around the guards.
Keep up the good work!
pkenney
14. Dec 2014 · 22:02 UTC
I think the fact that the guard's line of slight is slightly more than 180 makes the difficulty skyrocket to a too-hard level. It means that you have to wait wait wait and then BOOM inch forward at exactly the right time. Punishment for slight error is full restart.

If the view were a bit less, like 165 or so, then there'd be a bit of a dead zone that you could hide in. Maybe this version of the game would be too easy, I don't know. But it would be more positional. Currently it's very much a reflex thing instead of a thinking game.

Another solution you could try would be to slow the pace of the turning.

Sorry, I did try a whole lot of times and while I could get past the first guard, I never got past the second.

Very nice idea and I think a few small tweaks could open it up for me to enjoy properly.
psychonull
14. Dec 2014 · 22:08 UTC
too hard game, I tried like 20 times and only could pass first guard haha. great game :)
psychonull
14. Dec 2014 · 22:09 UTC
cool but too hard game, I tried like 20 times and only could pass first guard about 5 times haha. nice game
🎤 gebirgsbaerbel
14. Dec 2014 · 22:42 UTC
For the second guard you need to press the light switch. That is the huge read button. Hope it helps.
Franklin's Ghost
15. Dec 2014 · 07:40 UTC
Made it to the Diamond but couldn't make it out. Nice little stealth game and liked the way you have to use the lighting for navigating past the guards.
Wir
16. Dec 2014 · 09:54 UTC
pretty nice game (thx for the comment to our game else i woulnd´t have found it )

the first guard was pretty hard indeed at first i couldn´t pass then i read your instructions, few but gave me enough clue to pass him, the rest was pretty easy with turning off the light. Also i think the "secret" passages were to easy to see if you lock closely (they are a bit more transparent so i found them all ;D). My last point is a "hey you got is safely) would be nice, thought the cop got me while walking through the secret exit and i retried but the 2nd time I´m 100% sure the cop didn´t see me so it must be the lack of a endgame scenario

But only minor things, all in all a pretty good game !

ps.: you see the connections better if you turn off movable iceshells snow and water :D
01rafael
29. Dec 2014 · 04:56 UTC
There is no chance to win.
DiegoHenriquez
29. Dec 2014 · 05:03 UTC
Pretty nice, well made and I had no issues with it! Aside from the fact that I didnt real make it to the diamond at all =( Maybe if only it was a little bit easier, either guards range of sight could be smaller or they turned around slower... Great job though!