Silo by Azlen
Silo is a game about harvesting and killing monsters, you kill the monsters by harvesting... what the? (It makes no sense but it's fun once you get good at it)
A good game for people who like 2048, Gridland, or strategy/planning games.
Best played in either Chrome or Firefox, mostly was tested in Chrome. There are a couple bugs that happen from time to time, if the whole game stops working just reload the page.
The controls for this game are simple and listed below:
- Arrow keys or WASD to move your player around
- Space will place the next color to where you are standing
- Pressing "e" will harvest the block of colors you are standing on (you must harvest a minimum of three squares at once)
If you imagine that each cluster of colors is a field, "e" harvests the whole field and gains you points. If a monster is in that field (on the right) when you harvest it, that monster will die.
Don't let the monsters touch you!
A good game for people who like 2048, Gridland, or strategy/planning games.
Best played in either Chrome or Firefox, mostly was tested in Chrome. There are a couple bugs that happen from time to time, if the whole game stops working just reload the page.
The controls for this game are simple and listed below:
- Arrow keys or WASD to move your player around
- Space will place the next color to where you are standing
- Pressing "e" will harvest the block of colors you are standing on (you must harvest a minimum of three squares at once)
If you imagine that each cluster of colors is a field, "e" harvests the whole field and gains you points. If a monster is in that field (on the right) when you harvest it, that monster will die.
Don't let the monsters touch you!
| Web | http://azlen.github.io/ludumdare31/ |
| Source | https://github.com/azlen/ludumdare31 |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=18078 |
Ratings
| Coolness | 51% | 3 |
| Overall | 3.50 | 266 |
| Fun | 3.32 | 342 |
| Graphics | 3.24 | 456 |
| Humor | 1.72 | 911 |
| Innovation | 3.94 | 98 |
| Mood | 3.00 | 472 |
| Theme | 3.61 | 542 |
Because I coded it, I often forget to convey certain things to the players.
It's a really neat concept you came up with, and it's really well executed!
-AlucardX60
I think the music would be more quiet for this type of game...