Bedungeoned by Vinyl Pixels

[raw]
made by Vinyl Pixels for LD31 (JAM)
Dungeon Crawler / Match 3 mashup.
Walk the dungeon, switch and clear the tiles. Kill monsters with fireballs and tile clearing! How much points can you score before the monsters overrun you?

Press C to switch between 2D and 3D camera.

Also includes online multiplayer up to four players! Clear tiles, kill live oponents with fireballs or try to kill them by clearing the tile they are on for the super score! The first one to get to 100 points win the game!

Ratings

Coolness 54% 3
Overall(Jam) 3.70 143
Audio(Jam) 3.46 187
Fun(Jam) 3.36 267
Graphics(Jam) 3.65 320
Innovation(Jam) 4.19 17
Mood(Jam) 3.53 178
Theme(Jam) 3.89 201

Feedback

spazzarama
09. Dec 2014 路 01:11 UTC
Really like it, nice audio the tile switching brings an interesting dynamic.
lukz
09. Dec 2014 路 01:19 UTC
Did you make music yourself? Sounds great.
cinderous
09. Dec 2014 路 01:25 UTC
That was great! I really like how you blended the concepts, brilliant! Although the graphics were simple, they were really nice. The fireball really impressed me particularly. Bookmarked for another day :)
馃帳 Vinyl Pixels
09. Dec 2014 路 02:27 UTC
@lukz: I got the music here: http://www.fakemusicgenerator.com/ :D
@cinderous The fireball is actually quite simple! It's the first time I played with particle systems in Unity, and it took only a couple of minutes to create :)
iShadow
09. Dec 2014 路 13:18 UTC
Everything about this game is great. I would like to see a game like this on Steam.
Good Job!
BusinessClient
09. Dec 2014 路 17:18 UTC
Interesting idea
OctoTeam
09. Dec 2014 路 20:27 UTC
The idea is interesting and the game is entertaining to play.
Just would like tiles' colors were a little more visible as I can't focus on them while I try to escape from the white blocks :(
yanisvieilly
09. Dec 2014 路 20:30 UTC
I really enjoyed the idea. And the music is pretty cool!
LegacyCrono
09. Dec 2014 路 20:30 UTC
This is a seriously awesome idea, I love it! But once you get the hang of it it's a bit too easy. Maybe the enemies could roam the rooms while you're out of sight? I want to try the multiplayer mode sometime, sounds fun :D
gquibao
09. Dec 2014 路 21:47 UTC
Awesome music!! Brilliant idea, i just can't play the online mode, it doesn't connect to any server, my friends can't do it either
LegacyCrono
09. Dec 2014 路 22:01 UTC
As gquibao says, we tried to play online but it won't connect. :(
It creates the server and is able to find it, but it stops at "trying to connect".
alfadur
09. Dec 2014 路 22:47 UTC
Great use of match mechanic! I only wish the monsters would have some memory to follow the player around the corners, so that it would be easier to lead them in traps. :)
馃帳 Vinyl Pixels
09. Dec 2014 路 22:56 UTC
@gquibao @LegacyCrono Did you have any friend to play with? I just tested, and fired the game in two different browsers and could connect without problems.
LegacyCrono
10. Dec 2014 路 01:12 UTC
Yeah, I tried playing with gquibao and another friend of me hahah :D
I did test opening it in two tabs and playing multiplayer, and that works fine, but we couldn't get it to work over the internet. =(
cinderous
10. Dec 2014 路 03:28 UTC
@Vinyl Pixels I'll have to play with the particle system some more!
馃帳 Vinyl Pixels
10. Dec 2014 路 04:54 UTC
@gquibao @LegacyCrono
I've uploaded a new version with a small change, that I hope will fix the problem. Hope it works this time!
Tortoise
10. Dec 2014 路 05:09 UTC
Interesting concept. Really liked the music. Art was good but maybe too many particles imo.
A Flat Miner Studios
10. Dec 2014 路 06:29 UTC
Great job! Fun game. And even though it's not game critical, the 3D view is super amusing. :)
chakitp
10. Dec 2014 路 07:15 UTC
Nice idea..I liked the Audio...
OttersDen
10. Dec 2014 路 07:27 UTC
This is pretty neat! I like 3D mode better. I really like the persistence of the fireballs after shooting them. It was a nice touch. The little cooldown bar at the top of the character freaked me out slightly until I understood what it was. I thought it was an enemy because it looks very similar them. Maybe make it slightly different somehow?

Great job! Keep up the good work.
Rnd
10. Dec 2014 路 08:26 UTC
Cools sound. although its pretty confusing to play.. but youve done a good job ^^b
Knighty
10. Dec 2014 路 09:12 UTC
Good idea, not really my type of game though.
I found it hard to get used to the fact that the enemies do not get switched along with the tiles. I kept switching onto a tile with an enemy hoping the cleared tile would kill it, but I was the one who died instead.
ThatsMyJam
10. Dec 2014 路 10:08 UTC
Really great concept! You should definitely expand on it! Top marks for the idea
Trite Games
10. Dec 2014 路 15:00 UTC
Cool mechanics mashup and simple but intriguing graphics style. Even though they are just blocks, the "monsters" are still scary :)
Crosstales
10. Dec 2014 路 15:21 UTC
Very interesting idea and realization.
That you added a multi-player option is awesome!

Just great!
LimeniusTeam
10. Dec 2014 路 21:01 UTC
I liked it. The mix puzzle+deathmatch is a great combination :)
Kerdelos
10. Dec 2014 路 23:06 UTC
Very cool game ! Sadly I couldn't connect to a multiplayer game. And when I switch the third tile but there is an ennemy on the one I'm switching which, I die, which is understandable, but I would have prefered to be left unharmed since I completed the three tiles combinatio.
ArcturusDeluxe
11. Dec 2014 路 21:19 UTC
Really cool idea for a game, combining a tile-based puzzler with a deathmatch shooty game is genius. Graphics are simple but effective, and the music is neat as well. Nice job!
Mekuri
17. Dec 2014 路 17:04 UTC
I like how you added a puzzle game on top of a maze game. Great idea.