Charge Shot (local Multi-player) by Britt Brady (Gloom)

[raw]
made by Britt Brady (Gloom) for LD31 (JAM)
You Must have friends and Gamepads to play!!!


D-Pad = move
Right Trigger = shoot
Left Trigger = Reflector Shield

Your Bullets Bounce Once!
Your jetpack stream effects the bullets by pushing them down

Programming and Art by Britt Brady (gloom)
Music and Programming by Matthew (poodie) Stephens

We hope to develop this game further so let us know what features you would like to see added.

britttbrady@gmail.com

Big thanks to Sean Dorries, Ted Brown, Alex Yao, and Damian Elkins for there help and support on my first Dare as a programmer.

Ratings

Coolness 48% 1414
Overall(Jam) 3.62 199
Audio(Jam) 3.00 392
Fun(Jam) 3.93 38
Graphics(Jam) 3.86 214
Humor(Jam) 3.17 235
Innovation(Jam) 3.14 432
Mood(Jam) 3.12 443
Theme(Jam) 3.86 229

Feedback

LordKawaii
09. Dec 2014 · 03:57 UTC
Really fun game play. I can't wait to show this to more people!
Potartz
09. Dec 2014 · 05:20 UTC
Looks good, bro! Congrats on getting this out there.
ThatsMyJam
09. Dec 2014 · 21:23 UTC
Great concept! If you do develop it further I'd definitely play it. It reminds me of Broforce and could also do with some destructable terrain like Towerfall. Good job
Ted Brown
10. Dec 2014 · 00:34 UTC
I had the chance to play this during development with four players, and it is fantastically fun. A lot of good decisions at a molecular level and a fluid sense of movement make this an instant party favorite. Get some AI in that thing and go pro!
RadStar
10. Dec 2014 · 08:18 UTC
Cool concept!
SoulGame
10. Dec 2014 · 09:35 UTC
Wow, pretty neat ! Too bad I didn't come across the game yesterday when the rest of the team where here :)
What I would suggest if you want to develop the game further : maybe being able to let the weapons loading more than one slots, allowing players to fire 2 or 3 times in a row when fully loaded => if well balanced, it might bring a little bit of strategy (I'm thinking about Shootmania). As the game seems to require lots of accuracy to dodge all the shots, aybe tightening controls a little bit more would help to express players skills. Of course adding a mode selections, number of participants, etc. The usual stuff in those kind of game. Anyway very impressive entry. I'm gonna keep it installed and wait for friends to play with :)
Jaloko
10. Dec 2014 · 10:25 UTC
Was not a fan of having to install the game. A stand alone executable or equivalent would be better (This is simply for ludum dare convenience and partly personal preference). As for the gameplay and graphics good job. Definitely a solid entry!
DavidLv
10. Dec 2014 · 11:39 UTC
Looks good, but the theme is "Entire game on one screen".
syawqy
10. Dec 2014 · 15:31 UTC
can't you just upload the exe file without the installer?
🎤 Britt Brady (Gloom)
10. Dec 2014 · 17:40 UTC
@syawqy
yeah, turd here you go. Would you like a Pepsi? It was originally a single run time but that causes problems for some peoples virus scans. Love you cutie!

https://drive.google.com/file/d/0Bx79L153RSBTeTZtaWw1Z00xRk0/view?usp=sharing
🎤 Britt Brady (Gloom)
10. Dec 2014 · 17:51 UTC
@DavidLv It is on one screen ;). After staying up all night Friday night making 3d art for a game. My programmers video card broke and he was out for the comp. So at about 10 AM with no sleep yet I decided to just make a local multi-player game. Sure it wasn't the most innovative Idea for the theme but I wanted to make a game and try my hand at programming stuff myself. Instead of spending 4 days on graphics I spent an hour on them and focused on something fun to play with my friends.
atombrot
10. Dec 2014 · 18:18 UTC
Don't have anyone to play with right now, but saved the exe for later. The graphics are very well done, the controls are responsive, the jetpack is fun and the gun feels nice :D A nice little deathmatch shooter :D
Creative Sectors
10. Dec 2014 · 18:25 UTC
Damn, looks cool, I'd like to rate it and gamepad happens!
Got 2 gamepads, none of them are recognized by the game. Description of the game has nothing about what should I try to emulate even if I want to try it THAT hard.

Can't even try if it works as I wasn't able to find a single button to shoot on the keyboard.

Sooo, I guess I'll skip this one. I didn't want to, but I have no choice. Is that so hard to have a keyboard controlled player on a PC game?
🎤 Britt Brady (Gloom)
10. Dec 2014 · 21:03 UTC
Keyboards suck. Should support xbox 360 and Playstation3 I have no Idea about other gamepads.
I simply don't want the game played with a keyboard sorry cutie.
cxsquared
11. Dec 2014 · 01:49 UTC
I really like the ricochet mechanic. I'm really excited to play this with more people.
Conflei
12. Dec 2014 · 23:04 UTC
Esta excelente, muy divertido y buenisimo para jugar con alguien mas, muy fluido!.
Backterria
15. Dec 2014 · 14:54 UTC
Very cool game and controls are just great!I'll play it with friends :)
Shivur
17. Dec 2014 · 06:03 UTC
Good little game.
freaknarf
21. Dec 2014 · 11:16 UTC
Niiiiiiice ! Pixel art is really good, gameplay seems fun, it'll be good to push this project ! Sadly i'm alone :) maybe add something to choose between 1-4 players ? I didn't hear music also :/ GREAT !!
01rafael
29. Dec 2014 · 17:34 UTC
Awesome, but really need AI for lonely players like me