Growth by solarexplorer
Eat and grow, rack up combos by lining up shots or bouncing off the edge.
Ratings
| Coolness | 40% | 1695 |
| Overall | 2.83 | 921 |
| Audio | 2.44 | 698 |
| Fun | 2.88 | 752 |
| Innovation | 2.65 | 875 |
| Mood | 2.63 | 814 |
| Theme | 3.48 | 716 |
| Coolness | 40% | 1695 |
| Overall | 2.83 | 921 |
| Audio | 2.44 | 698 |
| Fun | 2.88 | 752 |
| Innovation | 2.65 | 875 |
| Mood | 2.63 | 814 |
| Theme | 3.48 | 716 |
4th round I had a bug where no red things appeared, and I got super huge, basically getting a point per frame :D
I would have liked to have a trajectory kind of display while dragging, or at least an arrow from the object to the mouse - it would have made the idea of "pulling" the shape more clear.
Side note: Your readme says to run "kivy main.py" - that didn't work for me (Ubuntu). Instead, I had to run "python main.py".
Also, kivy seems to be available in the repositories - so it's actually easier to get it from there (no need for a ppa).
Nice game!
I chose Kivy because I'm familiar with it, and it can be reasonably packaged for Mac, Windows, and Linux.