Keep Watching by Ken Scott
Whatever you do, keep watching the screen.
Controls:
Arrow Keys - Move Character
Space - Attack
WASD - Move Player
Mouse - Look/Rotate
Created by Ken Scott
Controls:
Arrow Keys - Move Character
Space - Attack
WASD - Move Player
Mouse - Look/Rotate
Created by Ken Scott
Ratings
| Coolness | 73% | 3 |
| Overall | 3.24 | 512 |
| Audio | 2.69 | 561 |
| Fun | 2.59 | 958 |
| Graphics | 2.98 | 626 |
| Innovation | 3.88 | 119 |
| Mood | 3.22 | 313 |
| Theme | 3.90 | 219 |
As Yaroslav said above, it would be cool if the game screen had a little more to it, more interaction.
As other commenters have noted, I would have liked for the action on the screens to be a little more exciting. Having the player freeze when slashing made the combat not very exciting.
The controls in the meta-game could be more responsive, and the mouselook seems too sensitive.
The look of the game is great, with a single screen illuminating this dauntingly sterile room. Nice work!
But the maneuverability of the sprite on the screen is not really good.
And you could have featured an end or death...
I love the idea here, but agree with some other folks: the game in the screen is a little lackluster - if it was tweaked to be a bit smoother and faster-paced, this would be the start of something excellent.
jk good game