Rolin Stone by ClockwerkClover

[raw]
made by ClockwerkClover for LD36 (JAM)
The second Ludum Dare game made by Clockwerk Clover with the theme "Ancient Technology."

You take the roll of a stone wheel in this rock solid entry that is sure to revolutionize the platforming genre.

Feedback

skreeb
30. Aug 2016 · 05:05 UTC
I came for the attractive wide brush strokes, I stayed for the surprisingly addictive gameplay, and I left after I tried a billion times to get over that long set of columns.
I liked each individual art piece, but I do think they could have had more "blend". Overall simple but fun and frustrating. Took me back to yelling at Leo Steel
xiaobaobao719
30. Aug 2016 · 05:45 UTC
Those triple columns man! Fun game, the only thing keeping me from losing my cool was the smooth music and artwork. Maybe I should play Dark Souls with light jazz. Good job!
xclementx
30. Aug 2016 · 15:06 UTC
Looks fun ! But i'm on a Mac and there is no web version... Kinda disappointed...
Sean
30. Aug 2016 · 21:25 UTC
Simple but well-executed. I was a bit surprised to find that the level was the same every time and got bored pretty fast. Maybe if there were checkpoints it would be a bit less tedious?

A tip for people getting stuck on the columns: hold up instead of pressing it and you'll bounce on the top of each one. It still takes some luck to land the first jump, but once you do you should get past all three.
Robin 'sod off' Field
31. Aug 2016 · 08:58 UTC
A lovely little game. Lovely painterly-esque artstyle and nice, surprisingly chill, music.

It feels so good to clear the stuff that you couldn't get past previously.
minnouu
01. Sep 2016 · 10:04 UTC
Fairly difficult! I managed to get over the set of 3 pillars once, but never again. Things come up kind of fast to react to them in any way.
GFM
06. Sep 2016 · 23:43 UTC
Interesting art! I really liked its hand painted aspect. However, something felt straining to my eyes... I couldn't really put my hands onto the cause, but I believe it was the contrast between the static background and the fast-scrolling foreground.

I'm sorry to say it this way, but I feel like the music doesn't match the game at all... It's as if I had muted the game and was playing something else entirely...