{"author_link":"\/author\/mjspecter\/","author_name":"MjSpeCter","author_uid":"44757","comments":[{"author_name":"ViliX64","author_uid":"29167","time":"Dec 9, 2014 @ 7:01am","epoch":1418108160,"text":"Nice entry :)"},{"author_name":"Snuux","author_uid":"18629","time":"Dec 9, 2014 @ 4:30pm","epoch":1418142300,"text":"Cool games and particles are - exellent!"},{"author_name":"Tasteslikefuture","author_uid":"44588","time":"Dec 9, 2014 @ 4:44pm","epoch":1418143140,"text":"Looks pretty cool. Any chance for a mac release?"},{"author_name":"The Walking Kiwi","author_uid":"44005","time":"Dec 9, 2014 @ 5:03pm","epoch":1418144280,"text":"Nice game, it gets quite hard!"},{"author_name":"apiotrw","author_uid":"30650","time":"Dec 10, 2014 @ 12:05am","epoch":1418169600,"text":"I think that the visuals look too incoherent"},{"author_name":"Pickens Inc.","author_uid":"25346","time":"Dec 10, 2014 @ 12:08am","epoch":1418169780,"text":"I like it, nice particle system implemented too! Slightly repetitive for me though, probably because I don't usually play these kinds of games."},{"author_name":"CMWeissMedia","author_uid":"22910","time":"Dec 10, 2014 @ 12:16am","epoch":1418170260,"text":"Decently fun, I went for a good six or so rounds before dying. Some weapons are detrimental to pick up which can be frustrating (such as the sword, which doesn't seem to ever be useful due to it's range.) I would at least resolve that by letting the player pick up their previous weapon. \r<br\/>\r<br\/>Otherwise, I think you could have benefited from introducing the different enemies throughout the levels rather than all at once."},{"author_name":"MjSpeCter","author_uid":"44757","time":"Dec 10, 2014 @ 12:30am","epoch":1418171100,"text":"Thank you all for trying out the game and for the reply's! \r<br\/>\r<br\/>@Apiotrw I am defiantly thinking of changing some things in terms of visuals (Background, lighting effects and adding obstacles) but I do not think I can further implement those changes for the LD entry (Only bug fixes the rules state.. I think) \r<br\/>\r<br\/>@Pickens Inc. No you are actually totally right. We were planning on a night\/day cycle with a number of different enemies in each but unfortunatly we did not have the time xc. Doesn't mean we won't make the changes, though :P \r<br\/>\r<br\/>@CMWeissMedia I have the same frustration on my side, I think we will try and fix that (If the rules allow us to), also the randomized enemies. Also, I will request the Sniper Tank's Bullets to shoot faster. \r<br\/>\r<br\/>Mac OS version is released as requested. Again everyone, thank you for the rating and feedback!"},{"author_name":"SpartanIceCream","author_uid":"44083","time":"Dec 10, 2014 @ 12:46am","epoch":1418172060,"text":"Cool!"},{"author_name":"sorlok","author_uid":"28370","time":"Dec 10, 2014 @ 1:33am","epoch":1418174880,"text":"A solid game, lots of fun. I found the reload button to be a bit finnicky, but otherwise good job!"},{"author_name":"thopis","author_uid":"46642","time":"Dec 11, 2014 @ 10:22am","epoch":1418293020,"text":"Very nice!Enjoyable!"},{"author_name":"TeamQuadratic","author_uid":"18547","time":"Dec 12, 2014 @ 4:11am","epoch":1418357160,"text":"Cool. I would have liked some additional weapons though!"},{"author_name":"Code White","author_uid":"37086","time":"Dec 12, 2014 @ 3:56pm","epoch":1418399460,"text":"Awesome work - feels complete."},{"author_name":"Hob623","author_uid":"34495","time":"Dec 15, 2014 @ 6:04am","epoch":1418623140,"text":"Achieves what it sets out to do very tidily, and although I don't normally play games like this it was entertaining. Good work!"},{"author_name":"Sh1rogane","author_uid":"14496","time":"Dec 16, 2014 @ 7:58pm","epoch":1418759580,"text":"Fun game. Had fun with it."},{"author_name":"ArcturusDeluxe","author_uid":"26098","time":"Dec 16, 2014 @ 7:58pm","epoch":1418759580,"text":"Fun little twin-stick shooter, gameplay was fine, although I personally really didn't like the having to reload - I'm not sure it suits this sort of game very well.  Graphics were decent.  I liked the fact you had multiple music tracks, even if they were a bit of a tour of Toxic Biohazard's presets.  (no worries, I'm guilty of it too!)"},{"author_name":"baseteam","author_uid":"47482","time":"Dec 23, 2014 @ 11:27am","epoch":1419333720,"text":"as for me that is hard game)"},{"author_name":"Insality","author_uid":"43734","time":"Dec 28, 2014 @ 8:34am","epoch":1419755340,"text":"Nice work, had fun ;]\r<br\/>Sweety graphics here, gj"}],"images":["ld31\/44757-26cc841458359f98e7bafa202656ce8a.jpg","ld31\/44757-f436fdec474a2474c09ef4227519a5d8.jpg","ld31\/44757-0cae659b23653970091ef9fccd7169cb.jpg","ld31\/44757-525a43ad7572100e02074d800827b9e6.jpg"],"links":[{"url":"http:\/\/www.kongregate.com\/games\/Farnsworth2\/zeta-strike","text":"Web"},{"url":"http:\/\/farnsworth2.itch.io\/zeta-strike","text":"Windows"},{"url":"http:\/\/farnsworth2.itch.io\/zeta-strike","text":"OS\/X"},{"url":"http:\/\/farnsworth2.itch.io\/zeta-strike","text":"Linux"}],"metadata":{"g_key":"14224","g_author":"44757","g_event":"LD31","g_eventkey":"26","g_subevent":"JAM","g_urlkey":"14254","g_title":"Zeta Strike","g_status":"UCHK1","g_place":"596","g_commentcount":"18","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/44757-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/44757-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/44757-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/44757-shot3.png-eq-900-500.jpg"],"text":"IMPORTANT NOTES BEFORE STARTING: TURN DOWN VOLUME TO 25%,GAME VOLUME IT'S ALWAYS MAXED OUT... FOR NOW!\r\nWHEN RESTARTING GAME AFTER \"GAME OVER\". CLICK \"RESTART\" TO RESET THE GAME THEN CLICK \"BEGIN\".\r\n\r\n\r\n\r\nUPDATES*:\r\n__________________________________________________________\r\nv2: -Re-uploaded to fix menu graphics glitch.\r\n\r\nv3: -Fixes several animation pop in errors.\r\n\r\nv4: -Fixes enemies pointing wrong direction, adds Linux support\r\n    -Adds Mac OS Support. \r\n    -Adds web support (Kongregate.com)\r\n\r\n\r\n\r\nHello everyone! Artist here, and I would like to Kill the Download button and play!\r\n\r\nZeta Strike is an arcade twin stick shooter made for Ludum Dare 31 by New Light Gaming. Set in an apocalyptic, abandoned world, survive as many waves of enemies as possible before being overwhelmed. Gather new weapons, increase your health and armour, and see how long you would last during a Zeta Strike.\r\n\r\nCredits:\r\n\r\nDeveloped & Published by: New Light Gaming\r\n\r\nProgrammer: Daniel McVicar\r\nArtist: Sukhmeet Dhamrait\r\nArtist: Dominic Clarke\r\nSound Artist: Alex Manolakos\r\nCreative Designer: Woosle Park\r\n\r\nIf you enjoyed it, please share and we will see you all next time! ","title":"Zeta Strike"}