Blind Maze by FlashRocks

[raw]
made by FlashRocks for LD31 (COMPO)
Navigate through the spinning maze with limited visibility. Watch out for portals which bring you back to the start. WARNING: uses flashing colours and spins the view.

Ratings

Coolness 28% 2025
Overall 2.05 1208
Audio 2.30 776
Fun 2.00 1168
Graphics 2.05 1128
Innovation 2.25 1077
Mood 2.40 970
Theme 2.60 1151

Feedback

tigerbyte
09. Dec 2014 · 01:40 UTC
Makes me dizzy!
mrexcessive
09. Dec 2014 · 11:35 UTC
Hi there. Nice torch/lighting effect. Found it too easy to die... run into portal, avoid portal open chest - portal appears, die without avoid chance. Liked the music.
RHY3756547
09. Dec 2014 · 23:28 UTC
Good job! The maze was well constructed and I liked the expanding field of view, but I definitely don't think the spinning added to the experience. Dying was also way too easy (huge square collision boxes), and too punishing for how easy it was. I also don't understand why you didn't mention that all treasure chests were required in the first place? Why does the rotation speed double after it tells you that?
zopper
09. Dec 2014 · 23:28 UTC
this triggered my epilepsy and i went into a coma

that being said, pretty good game
el-pepi
10. Dec 2014 · 23:28 UTC
It was too frustrating. The spinning is unnecessary.
BlackBulletIV
10. Dec 2014 · 23:34 UTC
Good lighting and some nice level design, but the spinning made the controls very hard to use.
KunoNoOni
10. Dec 2014 · 23:48 UTC
Interesting concept. I too found it real easy to die. The music was a good match for the spinning maze. Got real interesting remembering the controls were backwards when the maze is upside down :)
Bloxri
10. Dec 2014 · 23:54 UTC
The game is pretty interesting, and fun to play. However, the graphics leave something to be desired, and the collision boxes were way to big, making it very difficult. The spinning is, I believe, a distastful and unnecessary addition to the game. Regardless, still fun. I enjoyed the lighting system, and I think it's clever how you implemented it. Well done, and good luck in voting!
tudd
16. Dec 2014 · 00:34 UTC
I keep moving up and left without touching anything, so I can't play or rate :/
sorlok
20. Dec 2014 · 01:18 UTC
Fun and cool, but the fact that the controls don't rotate with the view makes it tricky. Also, "bouncing" off a wall and back into a portal is no fun; feels like a cheap kill. Neat idea overall, though, and well programmed! Good job!
Ossi
25. Dec 2014 · 08:17 UTC
Cool idea, and pretty challenging. I'm not entirely sure if I like the way the character controls with the directions being reversed when the level spins completely around. Nice mood though, the music and visibility make it feel a bit creepy :P Well done!