Space attack by stenol
Here is my little top down space shooter game. This game is related to the theme by is old school gameplay mechanics. Take note that this game is not in fullscreen.
Control:
W or Up arrow: Move up
S or Down arrow: Move down
A or Left arrow: Move left
D or Rightarrow: Move right
Space bar: Shoot
You need to kill 250 enemies before the last boss appear. Take note that the more you kill ennemies, more the difficulty will increase. For the boss fight, be ready !!! If you have suggestion or comments don't hesitate. Have fun !
Musics credits:
http://eliteferrex.newgrounds.com/audio/
http://eliteferrex.bandcamp.com/
Control:
W or Up arrow: Move up
S or Down arrow: Move down
A or Left arrow: Move left
D or Rightarrow: Move right
Space bar: Shoot
You need to kill 250 enemies before the last boss appear. Take note that the more you kill ennemies, more the difficulty will increase. For the boss fight, be ready !!! If you have suggestion or comments don't hesitate. Have fun !
Musics credits:
http://eliteferrex.newgrounds.com/audio/
http://eliteferrex.bandcamp.com/
| Windows | http://sjs-studio.com/SjsGame/SpaceAttack.zip |
| Open AL (If game crash at start) | https://www.openal.org/downloads/oalinst.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=24796 |
I liked the game, art style, sound matches quality of the good old space ship shooter games.. Top class is the enemy ship movement and perfectly increasing difficulty over time. Though couldn't able to defeat the boss after few tries. May be you can add some features like shields, health upgrades, diff types of enemy ship, tiny bosses before final one..
The only thing that can you make confuse is the color of the bullets: both player and enemies (including boss) are blue. Just changing the bullets from the enemies ships to green for example, and red for the boss, will make it more clean although the bullet hell.
Good job!
I'm agree with you @namu for the bullet color. For a next version, I will do that.
Tank you everyone for the comments.
My suggest is to increase speed of almost everything in game (player, fire rate, enemies speed, player bullets speed).
Also, my resolution is 1366x768 and bottom part of the game window wasn't visible. Not a big deal, but maybe you should consider decreasing screen size on a lower resolutions.
I agree that different color for enemy shots would be better. It would also be nice with a shield that could take some damage before you die, to help balance the difficulty. It would also be nice with a secondery weapon attack, something more powerful on a cooldown.
@Avon At start, it was planned to have more than one type of attack but the time pass to fast in one weekend. lol. Tanks for your comments.