{"author_link":"\/author\/arovoid\/","author_name":"Arovoid","author_uid":"46827","comments":[{"author_name":"error031","author_uid":"44348","time":"Dec 9, 2014 @ 2:41am","epoch":1418092560,"text":"Loved the graphics and your interpretation of theme!"},{"author_name":"daftcube","author_uid":"41651","time":"Dec 9, 2014 @ 2:44am","epoch":1418092740,"text":"Huge framerate drop when flying as base makes this game too difficult to rate and enjoy. I didn't rate it and will look at this if you fix this bug."},{"author_name":"d3garcia","author_uid":"47116","time":"Dec 9, 2014 @ 2:51am","epoch":1418093160,"text":"Excellent work, very good mechanics and awesome graphics, didnt quite understand the objectives but I liked it."},{"author_name":"Phyyl","author_uid":"21679","time":"Dec 9, 2014 @ 2:51am","epoch":1418093160,"text":"Wow, really liked the style! One thing, While playing I encountered a very bad lag (Not a joke related to the title ;D)."},{"author_name":"FatKarate","author_uid":"36991","time":"Dec 9, 2014 @ 2:52am","epoch":1418093220,"text":"nice"},{"author_name":"billrizer","author_uid":"43727","time":"Dec 9, 2014 @ 2:52am","epoch":1418093220,"text":"Good graphics - gameplay a little confusing tho"},{"author_name":"CliffracerX","author_uid":"42929","time":"Dec 9, 2014 @ 3:29am","epoch":1418095440,"text":"Neat concept, really hard though.  I died repeatedly.\r<br\/>\r<br\/>Good use of the theme, and the glitches on the screen actually look like terrifying glitches in the game."},{"author_name":"Taldius","author_uid":"12650","time":"Dec 9, 2014 @ 3:37am","epoch":1418095920,"text":"Nice game, it's well thought but also really hard.\r<br\/>Good job :D"},{"author_name":"JFern","author_uid":"44103","time":"Dec 9, 2014 @ 7:19am","epoch":1418109240,"text":"LOVED the graphics for this! Super hard game and some FR loss when moving around, but very interesting concept"},{"author_name":"Alendro","author_uid":"39494","time":"Dec 9, 2014 @ 7:55am","epoch":1418111400,"text":"I like the idea of mounting and dismounting."},{"author_name":"PoQA Games","author_uid":"22866","time":"Dec 9, 2014 @ 8:07am","epoch":1418112120,"text":"I lost and I cant restart it.  This is a good try."},{"author_name":"Emkani","author_uid":"18105","time":"Dec 9, 2014 @ 10:45am","epoch":1418121600,"text":"Good core concept with simple but nice graphics. Thought it was a little hard in the beginning, could use some reset button."},{"author_name":"Muush","author_uid":"40819","time":"Dec 9, 2014 @ 5:10pm","epoch":1418144700,"text":"Cool looking game. In web version options windows pops up when you right click so I wasn't able to shoot and I died, so I second the notion about adding a reset button."},{"author_name":"Lokiman","author_uid":"16285","time":"Dec 9, 2014 @ 7:46pm","epoch":1418154060,"text":"Extra points for making this &quot;Glitch&quot; game - I love the idea :D"},{"author_name":"monika","author_uid":"29124","time":"Dec 10, 2014 @ 7:35am","epoch":1418196600,"text":"Liked it a lot! It was a little hard to tell the difference between the blue of no fog of war and the black of fog of war on my monitor, and I don't think of this monitor as having contrast issues, but I might check again on my other monitors later. But I'd recommend upping that contrast a bit. Also wasn't sure where to find fuel. But I had fun running around looking and it was really pretty! Hope to see you next time."},{"author_name":"rnlf","author_uid":"30930","time":"Dec 14, 2014 @ 2:15pm","epoch":1418566200,"text":"Nice gameplay, sweet graphics and unique interpretation of the theme! What more could one ask for :-)"},{"author_name":"ruerob","author_uid":"36728","time":"Dec 15, 2014 @ 1:59am","epoch":1418608440,"text":"Nice little glitchy game. Was fun to play. Nice mechanics."},{"author_name":"Mechatodzilla","author_uid":"29150","time":"Dec 18, 2014 @ 11:11pm","epoch":1418943960,"text":"There was a lot going on here. The flow of things wasn't immediately apparent but I like where it was headed. Cool project!"}],"images":["ld31\/46827-4d95f4c5dcde3d32cb4cc1145ef664f2.jpg"],"links":[{"url":"http:\/\/www.olivierinjapan.nl\/Glitch\/Glitch.html","text":"Web"}],"metadata":{"g_key":"14231","g_author":"46827","g_event":"LD31","g_eventkey":"26","g_subevent":"JAM","g_urlkey":"14261","g_title":"Glitch","g_status":"UCHK1","g_place":"658","g_commentcount":"18","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/46827-shot0.png-eq-900-500.jpg"],"text":"During a stormy evening, lightning strikes and ruins the TV. However, amid the glitches a single pixel becomes sentient and decides to set out on a journey to step into the real world.\r\n\r\nTry to find the exit of each level by moving your base to the level exit but beware of your surroundings: you can only survive outside of your base for a limited time. Scavenging will yield you fuel to move your base.\r\n\r\nCONTROLS\r\nMove with the <arrow keys>\r\nControl your base with <SPACE>\r\nShoot, when mounted, with your <MOUSE + LCLICK>\r\n\r\nREFLECTION\r\nSo, the first Ludum Dare is a wrap! And what fun it was. Sadly, we all had very limited time this weekend to work on the game. In total I think we only managed to put 12h of work into it.\r\n\r\nOn the bright side, there is a lot to learn from making a game. We will be joining Ludem Dare next time for sure and make sure no interruptions befall us.\r\n\r\nEdit:\r\n- The framerate issue was a small mistake in handling the \"fog of war\" colliders. It should be fixed now :)","title":"Glitch"}