SMBH (Survival Meets Bullet Hell) by Coolway99
UPDATE: Fixed Sound.
Just an idea I had. May not be executed to PERFECTION. But I think it turned out great. What I wanted to add: Bombs, Rotating Ships, and more transitions.
Note: There is occasionally a transition that will always kill you, sorry :/
UPDATE: Fixed the transition that will always kill you. Hopefully
Just an idea I had. May not be executed to PERFECTION. But I think it turned out great. What I wanted to add: Bombs, Rotating Ships, and more transitions.
Note: There is occasionally a transition that will always kill you, sorry :/
UPDATE: Fixed the transition that will always kill you. Hopefully
| Universal (Requires Java 7 or Higher) | https://github.com/Coolway99/LD31/releases/tag/CompoSound |
| Source | https://github.com/Coolway99/LD31 |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=44750 |
Ratings
| Coolness | 40% | 1695 |
| Overall | 3.00 | 749 |
| Fun | 2.88 | 752 |
| Graphics | 2.40 | 993 |
| Innovation | 3.00 | 652 |
| Mood | 2.67 | 777 |
| Theme | 3.76 | 350 |
Funny to see enemies accidentally killing each other, and funnier still to get killed by running into my own bullet.
It's hard to avoid enemies since they're wired to chase you down but meh.
There should be an incrementing timer to see how long you survive and use that for a high score system. That would be neat.
- Different bullet colors for enemy and player;
- Faster movement speed for player;
- Sound. Like piuw piuw POW POW BAAMMMM piuwwewww.
This will be a great game. I love bullet hells. Yeah imagine it piuw piuw madafaka YEAH!
Nice graphics and sfx for the survival play area change.
Like the idea of shifting safe zones, and it could be improved by simply having more pattern types.