SoundWaves by Thermite
A space shooter, very much inspired by Robotron and the many games that have followed in its footsteps.
We wanted to find a way to incorporate the music that was donated for the Jam into the game mechanics. Each of the speakers in the corner of the screen plays a different section of the song, and the enemy spawners are triggered when the corresponding section gets loud enough. The more intense the song gets, the more enemies you have to deal with! As the speakers get closer to death, they become more sensitive to the sounds, and trigger enemies more freely.
How to play: Use WASD to move, aim with mouse, fire with left mouse.
Code: Paul Newsham and Bob Haigh.
Art: Bob Haigh.
Music: Generously donated to LD Jammers by Robert Del Naja.
Sound effects: Bob Haigh.
Made using Unity, SFXR, Audacity, and Photoshop.
We wanted to find a way to incorporate the music that was donated for the Jam into the game mechanics. Each of the speakers in the corner of the screen plays a different section of the song, and the enemy spawners are triggered when the corresponding section gets loud enough. The more intense the song gets, the more enemies you have to deal with! As the speakers get closer to death, they become more sensitive to the sounds, and trigger enemies more freely.
How to play: Use WASD to move, aim with mouse, fire with left mouse.
Code: Paul Newsham and Bob Haigh.
Art: Bob Haigh.
Music: Generously donated to LD Jammers by Robert Del Naja.
Sound effects: Bob Haigh.
Made using Unity, SFXR, Audacity, and Photoshop.
| Web (1280x720) | http://goo.gl/D7zr5H |
| Web (896x504) | http://goo.gl/8PgdYh |
| Windows | http://goo.gl/jrbcWF |
| Source | http://goo.gl/Tj3GqF |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=27791 |
Ratings
| Coolness | 57% | 3 |
| Overall(Jam) | 3.51 | 251 |
| Audio(Jam) | 3.60 | 137 |
| Fun(Jam) | 3.46 | 201 |
| Graphics(Jam) | 3.31 | 487 |
| Innovation(Jam) | 2.94 | 563 |
| Mood(Jam) | 3.21 | 377 |
| Theme(Jam) | 3.51 | 544 |
Congrats for your work !
It would have been so cool if different music tracks went away or even just the volume had gone down when you killed the speakers.
Deaths: 9 :(
Extremely fluid movement! Very well done!
Nice music and tight gameplay
Good job!
Aside from that, cool music, ok sounds. A bit repetitive sometimes.
Overall, good job!