Blue Cave by NuSan
Use your flail to kill some bats and maybe find the blue cave boss.
Arrow keys : move, jump and fall
Enter key : Reset
There is some items that can improve your weapon, but it might be too much to raise.
Tools : Unity - Paint.net - SunVox
Arrow keys : move, jump and fall
Enter key : Reset
There is some items that can improve your weapon, but it might be too much to raise.
Tools : Unity - Paint.net - SunVox
Ratings
| Coolness | 48% | 1414 |
| Overall | 3.00 | 749 |
| Audio | 2.97 | 399 |
| Fun | 2.97 | 666 |
| Graphics | 3.10 | 555 |
| Humor | 2.41 | 613 |
| Innovation | 3.13 | 553 |
| Mood | 2.81 | 674 |
| Theme | 3.40 | 802 |
Controlling the flail was a bit tricky though, and when you got a lot of them it got harder to climb to the top platforms since at least one of them tended to get stuck underneath the platform you were on.
By the way, I found some problems: chains are very loose, it's hard to spin the balls around.
Also, after grabbing some separate-chain-attachment bonuses I can't even get the balls up from the ground.
A bit too easy to win and the flails didn't really work like you'd expect, but a fun concept!
The pickups (aside from extra flails) also seemed a little overpowered. I was able to live quite easily with tons of bats and the boss shooting at me by just picking up the invincibility shield and health pickups when I needed them. The collision on the platforms also seemed a bit off. I could stand on the side of a platform and sometimes even jump from it. It was a little frustrating that you couldn't jump when standing on flails, especially when I had a ton of them. It felt like I couldn't move. In some ways this game was too easy and in other ways it was too hard.
I think the art and music mostly worked well for how simple they were though the scale of the player in relation to the bats was a little absurd. The music sounded somewhat halloween-ish, but also a little hammy which works for the concept. Overall though I still have fun with the idea, and I think with some tweaks this could be a super fun game. I'm looking forward to see what you can come up with for the next LD!