HOB by Andreas Brandt
WORKS ONLY IN CHROME!
We are from Venezuela!
English: This is our game for the ld31, you need to raise a HOB, make it happy and if you do it right it will grow a lot, if you don't weird things can happen. GOOD LUCK AND PLEASE RATE (THANKS).
Español: Este es nuestro juego para el ld31, necesitas criar un HOB y hacerlo feliz, si lo haces bien crecerá mucho, si no cosas raras pasarán, BUENA SUERTE Y POR FAVOR DANOS TU PUNTUACIÓN (GRACIAS)
PD: This is my second LD and the first one for the rest of the team, the game was made with HTML5 without libraries (only jquery) or any engine.// Este es mi segundo LD y el primero para el resto del equipo, el juego está hecho en HTML5 sin librerías (solo jquery) y sin ningún engine.
CREDITS / CREDITOS:
Marianella Gasia -> Design (Scenary, Forest, Sky, Icons and Credits).
Manuel Bello // Manuel Beautiful -> Music (In Game and Menu Music) and Menu design.
Stephan Brandt -> All Pixel Art (Characters, Alien, Think Cloud).
Juan Entiquez -> All sound effects (Click, Characters, Wind, Bonfire, Gameover, etc).
Andreas Brandt (Me) -> Developer and horrible paint draws.
We are from Venezuela!
English: This is our game for the ld31, you need to raise a HOB, make it happy and if you do it right it will grow a lot, if you don't weird things can happen. GOOD LUCK AND PLEASE RATE (THANKS).
Español: Este es nuestro juego para el ld31, necesitas criar un HOB y hacerlo feliz, si lo haces bien crecerá mucho, si no cosas raras pasarán, BUENA SUERTE Y POR FAVOR DANOS TU PUNTUACIÓN (GRACIAS)
PD: This is my second LD and the first one for the rest of the team, the game was made with HTML5 without libraries (only jquery) or any engine.// Este es mi segundo LD y el primero para el resto del equipo, el juego está hecho en HTML5 sin librerías (solo jquery) y sin ningún engine.
CREDITS / CREDITOS:
Marianella Gasia -> Design (Scenary, Forest, Sky, Icons and Credits).
Manuel Bello // Manuel Beautiful -> Music (In Game and Menu Music) and Menu design.
Stephan Brandt -> All Pixel Art (Characters, Alien, Think Cloud).
Juan Entiquez -> All sound effects (Click, Characters, Wind, Bonfire, Gameover, etc).
Andreas Brandt (Me) -> Developer and horrible paint draws.
| Web | http://gamejolt.com/games/strategy-sim/hob/41088/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=29122 |
I found the mood pretty cool. The sound was great and i love the color of the backgroud.
My main concern is that there is not a lot of gameplay. And it's repetetive. I'm not even sur it's possible to finish this game.
My advice for next time : Try to let the player do more by himself.
I also noticed how as it kept transforming the food and water drained pretty quick, nice touch to allow the gameplay difficulty to increase over time.
I ended up quitting after two or three transformations? Things started to look bad after the supplies were running low and I was getting a bit drained from the repetition.
Incidentally, I would really like some indication of how much wood is left in the fire, so I know when to get more. I mean, I can see it become smaller, but maybe you can add a "wood meter" or something...