Rush by Wusakko
My first Ludum Dare game. I am just coder so graphics and sounds are not my specialty (Music is taken from Unity assetstore for free http://u3d.as/content/affordable-audio-4-everyone/dark-future-music/36m). Ball moves with WASD and level resets with space. Game is not easy, but can you beat 261.487329 secs? Game is made with Unity in 13 hours.
Exe can be found at http://www.filedropper.com/rushexe
Ratings
| Coolness |
69% |
3 |
| Overall(Jam) |
3.27 |
439 |
| Audio(Jam) |
2.43 |
586 |
| Fun(Jam) |
3.43 |
221 |
| Graphics(Jam) |
2.33 |
888 |
| Humor(Jam) |
2.10 |
739 |
| Innovation(Jam) |
3.27 |
350 |
| Mood(Jam) |
2.63 |
786 |
| Theme(Jam) |
3.41 |
631 |
Feedback
Don't worry about the graphics, these look alright.
4 stars.
It would not be a problem if you could restart the current level but having to restart the entire game makes it very hard to progress through these levels.
After a while I got the hang of the delay on the controls, and learned to wind up and smash into things, that was cool.
I rolled a little too hard into the finish on a level and hit space to reset, but it went to the beginning of the game. I played again, and it happened again but later (level shaped like an N), and that time I wasn't going to replay the whole game again.
Totally would have continued on to the end if it let me keep my progress though! Nice work.
Like everyone has said you should be able to restart the level. Don't reset the time and also consider including a death's count and that way you can compare how you did compared to others.
LOVED the physics used, things flying in the air and needing to speed up, good job.
great job!
I'd prefer a level-reset that gives a penalty rather than a full game reset.
I feel like the WASD keys may not be the best way of adding momentum to the ball.
High five for first ludum dare game! :D