CUBE Clicker by Polyganz
How to play: Click the Cube.
Qotes:
“This game is so easy an unborn baby could play it!” - Some Guy, probably…
“Thats no moon…” - Admiral Ahkbar
“I clicked the cube and got another cube. 10/10, would play again.” - Another Guy, probably…
A Ludum Dare Compo game made in 48 hours by by Tobias Baumann (@Polyganz).
Release: 8.12.2014
www.tobiasbaumann.net
Qotes:
“This game is so easy an unborn baby could play it!” - Some Guy, probably…
“Thats no moon…” - Admiral Ahkbar
“I clicked the cube and got another cube. 10/10, would play again.” - Another Guy, probably…
A Ludum Dare Compo game made in 48 hours by by Tobias Baumann (@Polyganz).
Release: 8.12.2014
www.tobiasbaumann.net
Ratings
| Coolness | 22% | 2152 |
| Overall | 3.72 | 113 |
| Fun | 3.68 | 113 |
| Graphics | 4.32 | 23 |
| Humor | 2.53 | 520 |
| Innovation | 2.55 | 925 |
| Mood | 3.18 | 341 |
| Theme | 3.60 | 557 |
I can boast the score of -750,000,000,000, the game is over technically!
Nice entry, and cool graphics!
It's addictive, I have played 1+ hrs until it's bugged.
BUG 1: http://i.imgur.com/tWi8tj1.png
BUG 2: ship speed upgrade doesn't work.
Help D:
Anyway, I work at a lab for computer graphics, and all of us... every single one of us who work here, were gathered around a computer, playing CUBE CLICKER. You, sir, are responsible for stopping ground breaking research at a university graphics lab for half an hour... :D
Still! I found a bug. The tooltip for extractors shows the number of spheres.
Still, great work - I played it mainly because it looks great.
I also love the whole "gathering" idea... I might make a game with that as the main gameplay element some time...
Funny fact: I upgraded the first upgrade a few times, just for the heck of it and I'm now at 17,714,700 credits as the cost for the next level (which lets me get 12 credits per click). I just did the maths -> in order for that upgrade to be worth it, I'd have to click more than 1.4 million times. :D
very satisfying game. Loved the visuals and clear UI. Wish there was sound...
Currently I'm on -4.7 billion a second and my score's -66 billion and falling ... All my hard work for nothing! :P I can't buy anymore upgrades ...
I thought I'll find a treasure in the center of the cube after I am done harvesting it :p
Great game btw!!!
PS: Add goblins.
Thanks.
Luvly entry.
click click click aww nice shader click click click
Good looking particles. Well done!
At first I was "wait, you just have to click ? humm... not sure."
Then "ah ah it's cool, click more MORE MORE"
And finally, "so, I have bought this thing, improve this one. I don't have to click anymore..."
I think it miss a little something to keep it "click furious" until the end.
Too bad there is no sound at all :(
I can understand that it's hard to have sound effects that don't get repetitive when played +100 times a second, but I think some music would have been great.
Maybe don't render/calculate the graphics while the window is minimized?
Also, I found a bug: to buy a sphere you need to have at least 11 points. Looks like you placed > instead of >= somewhere.
Add some crazy audio stuff for a post-compo version and put it online. Regarding the graphics: the style does it job pretty well.
Speed upgrades are useless, I need to buy a plenty of them to double the production rate, which I can do with just one gathering upgrade. Also, once I unlock a better type of production, the worse ones become useless, but that's a common issue for games like this one.
It was fun to play until I bought everything. I expected to see a twist of some kind, but I didn't.